On 12/7/2020 11:05 AM, Jason Cobb via agora-business wrote:

> If all instances of a class of asset with the same owner are fungible,
> that class is a currency. If the backing document of a class of assets
> defines it as a currency, it is a currency.

Is the intent that "fungible" must be defined by the rules explicitly
(e.g. "potatoes are fungible" being rules text) or that it's a sort of
judicial analysis (such that a judge would say "nothing in the rules
distinguishes one potato from any other potato therefore they're fungible")?

Say someday some rules text appears "if X, the player who received a
potato due to Y must destroy that potato."  That sort of text would imply
that the potatoes were no longer fungible, and they'd stop being a currency?

> }
> 
> 
> [This makes it so that, instead of a backing document having to define a
> class of assets as a currency, if they are in fact fungible, they are a
> currency. This would help avoid the issue that occurred a while ago
> where potatoes were not a currency and thus couldn't be traded on the
> Splat Market.]
> 
> }
> 

Reply via email to