> > This has a lot in common with G.'s "stones" proto. Last posted in > > September, I think: > > > > https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-discussion/2019-September/055498.html > > > > I thought the rules about stones escaping were fun. Also, there were > > some creative kinds of stone which you might want to combine with your > > list. > > Ooh, this is definitely interesting. I will probably steal-er, take some > inspiration from some of these ideas.
I also contributed three stone videos in the original thread in May 2019 (subject "the end never games"): Duplicity Stone (monthly, 50%): Specify a player and a contract they are party to. The player ceases to be a party to the contract. Sloth Stone (monthly, 70%): Wielding the stone fulfills all of the wielder's monthly duties, except any duty to publish a Collection Notice. Stone of Obligation (weekly, 25%): Specify a player. That player MUST perform The Ritual in the following Agoran week. (I'm not sure if this works, since the stone's power reverts to 0 after wielding.) (The last one doesn't make sense under the current ruleset. "Collection Notice" is a Stonekeepor duty.) - Falsifian