On 5/13/2020 1:48 PM, nch via agora-discussion wrote: > Extremely proto proposal based on the economic arguments I made elsewhere. > > Introduce 4 new assets and a corresponding Card for each asset: > * Pending Tickets > * Extra Votes > * Blot-B-Gone > * Victory Points > > Every player starts with 1 Card of each type, also include them in Welcome > Packages. > > Auction off 1 Card of each type at regular intervals. > > Any player may Transmute X Cards of the same type, where X is 1-5, into the > corresponding asset at a ratio of X Cards = X + (X-1) Assets. > > When a player has 20 Victory Points, e may declare Victory. When this > happens, > destroy all cards and assets (besides coins), then give every player 1 of > each > card.
I'm kind of confused by the difference between the "new assets" and the "cards" (which are themselves assets?) in this description?