Indeterminacy is different to "ambiguity". The indeterminacy here arises
from the inability to determine the location of a certain game asset,
rather than lack of clarity in the text of the rules of the sort that rule
217 could resolve.

On Wed, May 6, 2020 at 3:18 PM Tanner Swett via agora-business <
agora-busin...@agoranomic.org> wrote:

> Dead-horse arguments on CFJ 3828:
>
> Respectfully, I think the Honorable G. has read too much into Rule 2518
> "Determinacy". I think that that rule is merely a definition of the words
> "determinate" and "indeterminate" and has no intentional consequences
> besides that. In particular, nowhere does Rule 2518 say or imply that if a
> value is indeterminate, then we are relieved of any duty to attempt to
> determine it.
>
> Furthermore, Rule 217 "Interpreting the Rules" says that in case of
> ambiguity, the text of the rules "is to be" augmented by four factors. The
> use of the phrase "is to be" suggests that such augmentation is mandatory;
> we are expected not to simply give up on attempting to answer a question
> merely because the answer is not clear from reading the rules.
>
> Of course, Rule 217 is clearly not saying that every player at all times
> has a responsibility to attempt to resolve every open question. But surely
> a judge *does* have a responsibility to attempt to resolve the question
> which e has been called to judge.
>
> The rules certainly do anticipate that a value may be wholly and thoroughly
> impossible to determine; otherwise the judgement of PARADOXICAL would not
> exist. But, all the same, I think that before assigning a judgement of
> PARADOXICAL, a judge is responsible for explaining why all four of the
> factors listed on Rule 217 fail to resolve the indeterminacy.
>
> In any case, I thank G. for eir judgement.
>
> —Warrigal
>


-- 
>From R. Lee

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