Invariably, I have made a mistake in the following proposal. So I'm
asking for contributions before submitting it.
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Title: Reinstituting Rewards
AI: 1
Author: Trigon
Coauthors:
[ COMMENT: For those of you who know that I really liked the rewards
system from last year, this shouldn't come as a surprise. Now that
there's no minigame, I think we should have a constant source for
earning coins, so how about we tie it to general participation in the
game? ]
Repeal Rule 2583 "Earning Coins"
Reenact Rule 2496 "Rewards" and replace its text with:
A player CAN earn the set of assets associated with a reward
condition exactly once in a timely fashion each time e fulfills it
by stating how many assets e earns as a result of this action.
Below is a list of reward conditions and their associated assets.
* Being the author of an adopted proposal: a number of coins equal
to ((the total strength of all valid ballots cast FOR the
decision - the total strength of all valid ballots cast AGAINST)
times the adoption index of the result) rounded up.
* Judging a CFJ that e was assigned to: 5 coins.
* Publishing a duty-fulfilling report: 5 coins. This reward can
only be claimed once per office per week for a weekly report and
once per office per month for a monthly report.
* Having a Thesis pass peer-review and be granted a Degree based
on its merit: 20 shinies
If a proposal by Trigon has not passed in the same distribution as this
proposal entitled "High-level asset verbs", amend rule 2496 by replacing
all instances of the word "earn" with "create in eir possession".
On 11/01/2018 07:50 PM, Reuben Staley wrote:
TTttPF
On 11/01/2018 07:49 PM, Reuben Staley wrote:
Once again, Ørjan is correct. I retract my most recently submitted
proposal and submit the following one:
-----
Title: High-level asset verbs
AI: 3
Author: Trigon
Coauthors:
[ COMMENT: This terminology is ripped from the coins rule and applies to
all assets. I really like this one. ]
Amend Rule 2577 "Asset Actions" by replacing the second paragraph with
the following three paragraphs:
For an entity to earn an asset is for that asset to be created in
that entity's possession. To grant an entity an asset is to create
it in eir possession.
For an entity to lose an asset is for that asset to be destroyed
from that entity's possession. To revoke an asset from an entity
is to destroy it from that entity's possession.
For entity A to take an asset from entity B is to transfer it from
entity B to entity A.
Amend Rule 2559 "Paydays" by replacing its text with:
Whenever a Payday occurs, the following events happen in order:
1. Each player first earns 10 coins; then
2. For each office, if a single player held that office for 16 or
more days in the previous month and no unforgivable fines were
levied on em for eir conduct in that office during that time,
that player earns 5 coins.
The occurrence of Paydays is secured. At the beginning of each
month, a Payday occurs.
Amend Rule 2499 "Welcome Packages" by replacing its text with:
If a player has not received a Welcome Package since e most
recently registered, any player CAN cause em to receive one by
announcement.
When a player receives a Welcome Package, e earns 10 coins.
Amend Rule 2555 "Blots" by replacing the paragraph beginning "To Lefy a
Fine" with:
To Levy a Fine of N on a person, where N is a positive integer, is
to grant em N blots. To expunge a blot is to destroy it.
Amend Rule 2583 "Earning Coins" by deleting the paragraph beginning "For
a player to".
On 11/01/2018 07:25 PM, Ørjan Johansen wrote:
On Thu, 1 Nov 2018, Gaelan Steele wrote:
Is this really what you want?
Gaelan
On Nov 1, 2018, at 3:37 PM, Reuben Staley <reuben.sta...@gmail.com>
wrote:
2. For each office, if a single player held that office for 16 or
more days in the previous month and no unforgivable fines were
levied on em for eir conduct in that office during that time,
each player earns 5 coins
Should probably be "that player earns". Also I'd like a period at
the end.
Greetings,
Ørjan.
--
Trigon