My reading is that Rule 106 does it: “if the outcome is ADOPTED, then the
proposal in question is adopted, and _unless other rules prevent it from
taking effect_, its power is set to the minimum of four and its adoption
index, and then it takes effect.”

I don’t read 2449 as preventing it from taking effect: it says that a
player wins when the Rules so provide, and here I think the Rule is 106
through the proposal adoption. But I’m happy to self-move to reconsider,
especially if someone more learned in the Game than I am can point me to
any relevant CFJ precedent or game practice.



On Fri, Oct 12, 2018 at 5:05 PM Alex Smith <ais...@alumni.bham.ac.uk> wrote:

> On Fri, 2018-10-12 at 17:00 -0400, D. Margaux wrote:
> > CFJ judged TRUE:  “At least one person won the game as a result
> > proposal 8097 taking effect.”
>
> Is it even possible to win the game by proposal? I don't see that
> victory method listed in the ruleset, and rule 2449 implies that a
> victory has to be caused by a rule. I guess you could make the argument
> that rule 106 does it.
>
> (This is relevant because you'd think the rule for wins by legislation
> would set out a clarity standard, like there is for rule changes, but
> there isn't one, so there's no standard to consult.)
>
> Given how often people have been coming up with "win right away"
> proposal minigames, and how many of them have been voted for, backfired
> and ended up with everyone winning, it'd arguably be for the good of
> Agora to put limits on wins by proposal (or on large simultaneous wins
> in general). Wins are rather cheapened when large proportions of the
> playerbase can get them by accident.
>
> --
> ais523
>
>

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