Because then it's not a tournament, which lasts for a little while, it's a
committee, which is semi-permanent.

-Aris

On Mon, Jul 16, 2018 at 5:49 PM Publius Scribonius Scholasticus <
p.scribonius.scholasti...@gmail.com> wrote:

> Why not make it automatically renewing like FRC, so once one round
> ends, the winner determines the theme and becomes a judge? Or would
> that just turn it into FRC?
> On Mon, Jul 16, 2018 at 8:33 PM Aris Merchant
> <thoughtsoflifeandligh...@gmail.com> wrote:
> >
> > I thought I'd modify the regulations to fix all the problems we found,
> > and to make them more generic.
> >
> > Change log:
> > *Make a bunch of minor phrasing and capitalization adjustments.
> > *Remove all elements specific to this incarnation of the tournament.
> > *Adjust the way time limits work for appeals, so that the 24 hour
> > limit is discretionary.
> > *Substantially extend all time limits.
> > *Make invalid rules count for time limit extensions. The only harm
> > done by an invalid rule is the strike, not inadvertent automatic
> > elimination.
> > *Trigger tournament termination at the elimination of the second-to-last
> player.
> >
> > Let me know if I missed anything. Otherwise, I'll unofficially
> > proclaim the regulations in a few days, probably by sending them to
> > every list to make them easy to find.
> >
> > -Aris
> > ---
> >
> > Model FRC Tournament Regulations
> >
> > 0.  <JUDGE> CANNOT win this Tournament or become a Contestant.  <JUDGE>
> is the
> >       Judge (gamemaster) of this game.
> >
> > 1.  For 7 days after the contest begins, any person can enter the
> >       contest (becoming a Contestant) by publishing a body of text
> >       clearly intended to be a Fantasy Rule, on eir own behalf.
> >       When a contestant is eliminated (ceases being a contestant),
> >       e cannot re-enter.
> >
> > 2.  After 7 days have passed since the contest began, no new
> >       contestants can join.
> >
> > 3.  Only contestants can publish valid fantasy rules.
> >
> > 4.  For a fantasy rule to be valid, it must be consistent with all
> >       previous valid fantasy rules.
> >
> > 5.  When a contestant publishes an invalid fantasy rule, e receives a
> >       Strike.  When a contestant receives eir 3rd strike, e is
> >       eliminated.
> >
> > 6.  For a fantasy rule to be valid, it must be possible for any remaining
> >       contestant to publish a valid rule following it. A contestant or
> the
> >       judge can publicly challenge that a particular rule makes it
> >       impossible to continue. In that case, the publisher of that rule
> has
> >       24 hours to send the judge (privately or publicly) a proposed valid
> >       rule that would work.  If e does so, the challenger (if not the
> >       judge) receives a strike, otherwise the rule is invalid.
> >
> > 7.  If, after a challenge as above, the judge finds that continuation
> >       from the contested rule is Nearly Impossible and not Completely
> >       Impossible, e can declare the rule invalid but the proposer does
> not
> >       receive a strike.
> >
> > 8.  Crossed in the ether:  If a contestant would receive a strike for an
> >       invalid rule, but the rule is invalid solely due to a valid rule
> that
> >       was published by another contestant less than an hour before the
> invalid
> >       one was published, e does not receive a strike for that invalid
> rule.
> >
> > 9.  After the first 9 days, the elimination period begins.  During this
> >       period, a contestant is eliminated if 96 hours have passed since e
> >       last published a fantasy rule AND 48 hours have passed since any
> >       contestant last published a rule.
> >
> > 10. The judge shall declare whether each fantasy rule is valid or
> >       invalid, and will award between -3 and +3 Style Points to each
> valid
> >       rule, by announcement, based on the quality of the rule with
> respect
> >       to the theme.
> >
> > 11. The judge's final opinions are binding, although any person may
> >       publicly or privately appeal (to the judge) any judicial ruling e
> >       feels was made in error, and the judge may revise eir judgement.
> >       If the ruling was made more than 24 hours before the appeal,
> >       the judge may summarily decline the appeal if it is to the
> >       direct disadvantage of any person.
> >
> > 12. When all contestants except one have been eliminated from the
> contest,
> >     the winners are (1) the last contestant remaining and (2) the person
> >     with the most style points, and the tournament is concluded.
> >
> > 13. The judge is the final arbitor on matters of this tournament, and eir
> >       decisions can  overturned if and only if a CFJ finds eir decisions
> were
> >       made with arbitrary or capricious disregard for the terms of these
> >       regulations.  The judge shall adjudicate these regulations in
> equitable
> >       terms, with emphasis placed on the intent of the clauses.
> >
> > 14. The theme of the contest is <THEME>.
>

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