Because then it's not a tournament, which lasts for a little while, it's a committee, which is semi-permanent.
-Aris On Mon, Jul 16, 2018 at 5:49 PM Publius Scribonius Scholasticus < p.scribonius.scholasti...@gmail.com> wrote: > Why not make it automatically renewing like FRC, so once one round > ends, the winner determines the theme and becomes a judge? Or would > that just turn it into FRC? > On Mon, Jul 16, 2018 at 8:33 PM Aris Merchant > <thoughtsoflifeandligh...@gmail.com> wrote: > > > > I thought I'd modify the regulations to fix all the problems we found, > > and to make them more generic. > > > > Change log: > > *Make a bunch of minor phrasing and capitalization adjustments. > > *Remove all elements specific to this incarnation of the tournament. > > *Adjust the way time limits work for appeals, so that the 24 hour > > limit is discretionary. > > *Substantially extend all time limits. > > *Make invalid rules count for time limit extensions. The only harm > > done by an invalid rule is the strike, not inadvertent automatic > > elimination. > > *Trigger tournament termination at the elimination of the second-to-last > player. > > > > Let me know if I missed anything. Otherwise, I'll unofficially > > proclaim the regulations in a few days, probably by sending them to > > every list to make them easy to find. > > > > -Aris > > --- > > > > Model FRC Tournament Regulations > > > > 0. <JUDGE> CANNOT win this Tournament or become a Contestant. <JUDGE> > is the > > Judge (gamemaster) of this game. > > > > 1. For 7 days after the contest begins, any person can enter the > > contest (becoming a Contestant) by publishing a body of text > > clearly intended to be a Fantasy Rule, on eir own behalf. > > When a contestant is eliminated (ceases being a contestant), > > e cannot re-enter. > > > > 2. After 7 days have passed since the contest began, no new > > contestants can join. > > > > 3. Only contestants can publish valid fantasy rules. > > > > 4. For a fantasy rule to be valid, it must be consistent with all > > previous valid fantasy rules. > > > > 5. When a contestant publishes an invalid fantasy rule, e receives a > > Strike. When a contestant receives eir 3rd strike, e is > > eliminated. > > > > 6. For a fantasy rule to be valid, it must be possible for any remaining > > contestant to publish a valid rule following it. A contestant or > the > > judge can publicly challenge that a particular rule makes it > > impossible to continue. In that case, the publisher of that rule > has > > 24 hours to send the judge (privately or publicly) a proposed valid > > rule that would work. If e does so, the challenger (if not the > > judge) receives a strike, otherwise the rule is invalid. > > > > 7. If, after a challenge as above, the judge finds that continuation > > from the contested rule is Nearly Impossible and not Completely > > Impossible, e can declare the rule invalid but the proposer does > not > > receive a strike. > > > > 8. Crossed in the ether: If a contestant would receive a strike for an > > invalid rule, but the rule is invalid solely due to a valid rule > that > > was published by another contestant less than an hour before the > invalid > > one was published, e does not receive a strike for that invalid > rule. > > > > 9. After the first 9 days, the elimination period begins. During this > > period, a contestant is eliminated if 96 hours have passed since e > > last published a fantasy rule AND 48 hours have passed since any > > contestant last published a rule. > > > > 10. The judge shall declare whether each fantasy rule is valid or > > invalid, and will award between -3 and +3 Style Points to each > valid > > rule, by announcement, based on the quality of the rule with > respect > > to the theme. > > > > 11. The judge's final opinions are binding, although any person may > > publicly or privately appeal (to the judge) any judicial ruling e > > feels was made in error, and the judge may revise eir judgement. > > If the ruling was made more than 24 hours before the appeal, > > the judge may summarily decline the appeal if it is to the > > direct disadvantage of any person. > > > > 12. When all contestants except one have been eliminated from the > contest, > > the winners are (1) the last contestant remaining and (2) the person > > with the most style points, and the tournament is concluded. > > > > 13. The judge is the final arbitor on matters of this tournament, and eir > > decisions can overturned if and only if a CFJ finds eir decisions > were > > made with arbitrary or capricious disregard for the terms of these > > regulations. The judge shall adjudicate these regulations in > equitable > > terms, with emphasis placed on the intent of the clauses. > > > > 14. The theme of the contest is <THEME>. >