And I changed my vote from AGAINST to AGAINST. Oops. Thought I voted PRESENT last time.
-Aris On Sun, Mar 11, 2018 at 3:58 PM, Aris Merchant <thoughtsoflifeandligh...@gmail.com> wrote: > TTttPF. > > -Aris > > On Sun, Mar 11, 2018 at 3:57 PM Aris Merchant > <thoughtsoflifeandligh...@gmail.com> wrote: >> >> Actually, I agree with Kenyon. I change my vote to AGAINST. >> >> -Aris >> >> On Sat, Mar 10, 2018 at 5:37 PM Kenyon Prater <kprater3...@gmail.com> >> wrote: >> >> > Voting AGAINST. Becoming zombies requires inactivity for 60 days, so I >> > don't think we want to encourage people to go inactive to become zombies >> > to >> > win this way. >> > >> > On Mon, Mar 5, 2018 at 4:53 PM, Aris Merchant <thoughtsoflifeandlight17@ >> > gmail.com> wrote: >> > >> > > I hereby distribute each listed proposal, initiating the Agoran >> > > Decision of whether to adopt it, and removing it from the proposal >> > > pool. For this decision, the vote collector is the Assessor, the >> > > quorum is 3.0, the voting method is AI-majority and the valid options >> > > are FOR and AGAINST (PRESENT is also a valid vote, as are conditional >> > > votes). >> > > >> > > >> > > ID Author(s) AI Title Pender Pend >> > > fee >> > > ------------------------------------------------------------ >> > > --------------- >> > > 8026* G. 1.0 Zombiception G. 3 sh. >> > > >> > > Revision: The proposal pool currently contains the following >> > > proposals: >> > > >> > > ID Author(s) AI Title >> > > ------------------------------------------------------------ >> > > --------------- >> > > pp1 Gaelan, [1] 3.0 PAoaM Patch >> > > >> > > >> > > [1] Trigon >> > > >> > > Legend: <ID>* : Proposal is pending. >> > > >> > > A proposal may be pended for 1 Paper or Without Objection. >> > > >> > > The full text of the aforementioned proposals is included below. >> > > >> > > ////////////////////////////////////////////////////////////////////// >> > > ID: 8026 >> > > Title: Zombiception >> > > Adoption index: 1.0 >> > > Author: G. >> > > Co-authors: >> > > >> > > >> > > Create the following Rule, Zombiception, Power-1: >> > > >> > > If every member of a set of zombies has a master who is a member >> > > of that set of zombies, then any player CAN announce a >> > > Zombiception, listing the members of the set. Upon such an >> > > announcement, all members of the set win the game and have their >> > > master flipped to Agora. >> > > >> > > ////////////////////////////////////////////////////////////////////// >> > > ID: pp1 >> > > Title: PAoaM Patch >> > > Adoption index: 3.0 >> > > Author: Gaelan >> > > Co-authors: >> > > >> > > >> > > In Rule 105 “Rule Changes,” replace >> > > >> > > "If the reenacting proposal provides new text for the rule, the rule >> > > must have materially the same purpose as did the repealed version; >> > > otherwise, the attempt to reenact the rule is null and void.” >> > > >> > > with >> > > >> > > “If the reenacting proposal provides new text for the rule, the >> > > rule SHOULD have materially the same purpose as did the repealed >> > > version." >> > > >> > > The Rulekeepor MAY list historical annotations for changes made by the >> > > following portion of this proposal (until the text “END CLEANUP”) >> > however e >> > > wishes, including incorrectly or not at all. >> > > >> > > If rule 2599 is not currently enacted, re-enact it with the following >> > > text; if it is enacted but does not have the following text, amend it >> > > to have the following text: { >> > > >> > > If a player has not received a Welcome Package since e most >> > > recently registered, any player CAN cause em to receive one by >> > > announcement. >> > > >> > > When a player receives a Welcome Package, Agora creates the >> > > following assets in eir possession: >> > > >> > > 1. 10 coins >> > > 2. 5 lumber >> > > 3. 5 stones >> > > 4. 10 apples >> > > 5. 3 papers >> > > } >> > > >> > > If no rule titled “Paydays” exists, create it at power 2 with the >> > following >> > > text; if it exists but does not have the following text, amend it to >> > > have >> > > the >> > > following text: { >> > > >> > > Whenever a Payday occurs, the following events happen in order: >> > > >> > > 1. The following assets are created in the possession of each >> > > player: >> > > A. 10 coins >> > > B. 5 apples >> > > C. 2 papers >> > > >> > > 2. For each office, if a single player held that office for 16 or >> > > more days in the previous month and e was not issued any Cards >> > > other than Green for eir conduct in that office during that >> > > time, the following assets are created in the possession of >> > > that player: >> > > A. 5 coins >> > > B. 1 corn >> > > >> > > The occurrence of Paydays is secured. At the beginning of each >> > > month, a Payday occurs. >> > > } >> > > >> > > If Rule 1993 is not currently enacted, re-enact it with the following >> > text; >> > > if it is enacted but does not have the following text, amend it to >> > > have >> > the >> > > following text: { >> > > >> > > Arcadia is a land entirely defined by the Arcadian Map (the Map). >> > > The Map is the term for the set of all Land Units. >> > > >> > > The Map divides Arcadia into a finite, discrete number of Units of >> > > Land, or simply Land. Each Unit of Land is an indestructible asset >> > > specified by an ordered pair of integers known as its Latitude and >> > > Longitude. >> > > >> > > Every unique ordered pair of integers within the limits defined in >> > > the Rules for Latitude and Longitude signifies an existent Unit of >> > > Land. No other Units of Land exist. Units of Land CAN only be >> > > created or destroyed by changing the limits of Latitude and >> > > Longitude defined in the Rules. >> > > >> > > All values for Latitude and Longitude MUST lie between -6 and +6, >> > > inclusive. >> > > >> > > The Total Land Area of Arcadia is the number of existent Units of >> > > Land defined by permissible Latitude and Longitude pairs. >> > > } >> > > >> > > If Rule 1994 is not currently enacted, re-enact it with the following >> > text; >> > > if it is enacted but does not have the following text, amend it to >> > > have >> > the >> > > following text: { >> > > >> > > Any existent Land for which ownership has not been explicitly >> > > changed belongs to Agora. >> > > >> > > Land belonging to Agora is called Public Land. Land belonging to >> > > a contract is called Communal Land. Land belonging to any other >> > > entity is called Private Land. Together, Communal Land and Private >> > > Land are called Proprietary Land. >> > > } >> > > >> > > If Rule 1995 is not currently enacted, re-enact it with the following >> > text; >> > > if it is enacted but does not have the following text, amend it to >> > > have >> > the >> > > following text: { >> > > >> > > Each Unit of Land has a Land Type switch, tracked by the >> > > Cartographor, whose values are "Black", "White", and "Aether" (the >> > > default). Changes to Land Type switches are secured. To "change >> > > the type" of, or to "transform" a Unit of Land is to flip its Type >> > > switch. A “Unit of X” is a Unit of Land whose Land Type switch has >> > > the value X. >> > > >> > > When existent Land has not had its Type changed as explicitly >> > > permitted by the Rules, or has a Type that is not currently >> > > defined by the Rules, it is considered to have the Land Type of >> > > Aether. Rules to the contrary nonwithstanding, Units of Aether >> > > CANNOT be transferred from Agora, or owned by any entity other >> > > than Agora. >> > > >> > > If Proprietary Land becomes Aether, the Cartographor SHALL >> > > transfer it to Agora in a timely fashion, destroy any facilities >> > > on the Land Unit, and set all other switches to their default >> > > values. >> > > >> > > Type is a singleton switch with the values of Black and White, >> > > defaulting to Black. When an act specifies that an alternating >> > > land type is to be used, the current value of the Alternating Land >> > > Type switch is used, and the switch is set to the next value of >> > > the switch. >> > > } >> > > >> > > If Rule 1996 is not currently enacted, re-enact it with the following >> > text; >> > > if it is enacted but does not have the following text, amend it to >> > > have >> > the >> > > following text: { >> > > >> > > The Cartographor is an office; its holder is recordkeepor for the >> > > Land of Arcadia. >> > > >> > > The Cartographor's Weekly Report shall include: >> > > >> > > 1. the ownership and land type of all existing land; >> > > 2. all changes in the ownership and land type of existing land >> > > since the most recent report; >> > > 3. the location for the previous week and the current week of each >> > > entity with a defined location; >> > > 4. the next alternating land type; >> > > 5. all facilities and their parent land units; and >> > > 6. a list of all preserved land units. >> > > } >> > > >> > > If Rule 1996 is not titled “The Cartographor”, retitle it “The >> > > Cartographor”. >> > > >> > > If Rule 1998 is not currently enacted, re-enact it with the following >> > text; >> > > if it is enacted but does not have the following text, amend it to >> > > have >> > the >> > > following text: { >> > > >> > > Two Units of Land are Adjacent if they have the same Latitude, and >> > > their Longitudes differ by exactly one; or they have the same >> > > Longitude, and their Latitudes differ by exactly one. >> > > >> > > Land Unit A is said to be connected to Land Unit B if it is >> > > possible to reach B by moving only to adjacent Land Units of the >> > > same color, starting from A. >> > > } >> > > >> > > If Rule 1999 is not currently enacted, re-enact it with the following >> > text; >> > > if it is enacted but does not have the following text, amend it to >> > > have >> > the >> > > following text: { >> > > >> > > Location is a player switch, tracked by the Cartographer, whose >> > > values are ordered pairs of integers where the first value is a >> > > valid Latitude, and the second is a valid Longitude. The default >> > > Location is (0, 0). >> > > >> > > To "move" a player is to flip that player’s Location switch to the >> > > Latitude and Longitude of the destination. >> > > >> > > No other Entity can have a location unless it is defined in a rule >> > > other than this one. Changes to the Location of an Entity are >> > > secured. If an Entity is specified by this Rule as having a >> > > defined Location, but its Location has not been explicitly set or >> > > changed, its Location is set to (0, 0). >> > > } >> > > >> > > If Rule 2003 is not currently enacted, re-enact it with the following >> > text; >> > > if it is enacted but does not have the following text, amend it to >> > > have >> > the >> > > following text: { >> > > >> > > Players CAN destroy: >> > > >> > > 1. 1 apple to move from one Land Unit to an adjacent Unit if their >> > > Land Types are the same and the destination is not Aether; >> > > >> > > 2. 2 apples to move from one Land Unit to an adjacent Unit if >> > > their Land Types differ and the destination is not Aether; >> > > >> > > 3. 2 apples to set Land Type of a Land Unit which e owns to any >> > > Land Type other than Aether, whether or not e is located at >> > > that Land Unit. >> > > >> > > 4. 3 apples to set the Land Type of a Land Unit that is adjacent >> > > to the Entity's current location, is of type Aether, and is >> > > owned by Agora, to an alternating Land Type. >> > > >> > > 5. 4 apples to set the Land Type of a Land Unit that is adjacent >> > > to the Entity's current location, is of type Aether, and is >> > > owned by Agora, to a Land Type of eir choice. >> > > >> > > 6. 6 apples to set the Land Type of a Land Unit that is of type >> > > Aether, and is owned by Agora, to an alternating Land Type. >> > > >> > > Players CAN, while performing the above actions, substitute 3 >> > > apples for 1 corn. >> > > } >> > > >> > > If rule 2004 is not currently enacted, re-enact it with the following >> > text; >> > > if it is enacted but does not have the following text, amend it to >> > > have >> > the >> > > following text: { >> > > >> > > Every Agoran Week, if the number of units of Private Land is less >> > > than one half the total number of units of Land, an auction SHALL >> > > be initiated. For this auction, the announcer is the Cartographor, >> > > the auctioneer is the Cartographor, the lots are chosen as such: >> > > >> > > 1. if there exist at least 5 Units of non-Aether Land in the >> > > possession of Agora with the preservation switch set to False: >> > > any 5 such Units of Land, to be chosen by the Cartographor, >> > > each Land Unit in a separate lot; >> > > >> > > 2. if there exist fewer than 5 Units of non-Aether Land in the >> > > possession of Agora: all such Units, each land unit in a >> > > separate lot; >> > > >> > > and the minimum bid is 1 coin. >> > > } >> > > >> > > If Rule 2022 is not currently enacted, re-enact it with the following >> > text; >> > > if it is enacted but does not have the following text, amend it to >> > > have >> > the >> > > following text: { >> > > >> > > During the second Eastman week of each Agoran Month, the >> > > Cartographor SHALL perform the following actions in sequence, and >> > > report these changes: >> > > >> > > 1. Every Land Unit, with a preservation switch of False >> > > that is not directly connected to a unit of Aether, or is not >> > > connected by its own type to a unit of Aether, shall be >> > > transformed to Aether. >> > > >> > > 2. Any entities whose locations are on land units so transformed >> > > shall have their locations set to (0, 0). >> > > >> > > 3. If any land unit so transformed is not property of Agora, it >> > > becomes property of Agora. >> > > } >> > > >> > > If Rule 2022 is not titled “Land Transfiguration”, retitle it >> > > “Land Transfiguration”. >> > > >> > > END CLEANUP >> > > >> > > Amend rule 2166 by replacing “shiny” with “unit of Agora’s official >> > > currency” >> > > in both instances. >> > > >> > > Amend rule 1995 by replacing “all other switches” with >> > > “all other switches on the Land Unit”. >> > > >> > > Amend Rule 2004 “Land Auctions” by replacing "the auctioneer is the >> > > Cartographor” with "the auctioneer is the Agora”. >> > > >> > > Amend the rule titled “Facilities” by making the following changes: { >> > > >> > > Replace the last paragraph with "Facilities always have the same >> > > owner >> > as >> > > their parent land unit. If the owner of a facility is ever not the >> > > same >> > > as >> > > that of its parent land unit, it is transferred to the owner of its >> > > parent >> > > land unit.” >> > > >> > > Append the following to the second paragraph: “Facilities on private >> > > land can >> > > be destroyed by the owner by announcement. Facilities on communal >> > > land >> > > can be >> > > destroyed by the owning contract by announcement. Facilities on >> > > public >> > > land >> > > can be destroyed Without Objection.” >> > > } >> > > >> > > Amend rule 2022 “Land Transfiguration” by replacing the first >> > > paragraph >> > > with >> > > >> > > “Once during the second or third Eastman weeks of each Agoran Month, >> > the >> > > Cartographor CAN perform the following actions in sequence, and >> > > report >> > > these >> > > changes:” >> > > >> > > and by appending >> > > >> > > “The Cartographor SHALL do so in the second Eastman week of each >> > > Agoran Month.” >> > > >> > > at the end in a new paragraph. >> > > >> > > ////////////////////////////////////////////////////////////////////// >> > > >> >