On 10/25/17 11:52, Kerim Aydin wrote:
> People don't spend to buy others' votes.  They just don't.  I have 
> theories as to why, but while I've seen many many people set up contracts, 
> etc. to sell votes, over years of observed play they rarely make more 
> than a few shinies here and there.  A bought vote might help one little
> scam/victory proposal here and there, but it's not a basis for gameplay.

1) There's enough pre-discussion that few proposals narrowly pass, so a
single vote is rarely relevant.

2) There's rarely a clear reward for a proposal passing, so it rarely
pays off.

2a) If the proposal passing does have a payoff for you, there's a good
chance you don't want to signal that.

3) It's ethically squicky to some people (myself included).

3a) It's tempting to think players in a game will be more 'unethical'
because it's, well, a game. But players seem to act fairly high-minded
in routine play, probably because of the implicit social contract of
'play'. The only time people tend to do ethically grey things is when it
is a clear route to a win.

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