On Tue, Sep 5, 2017 at 8:22 AM, Owen Jacobson <o...@grimoire.ca> wrote:
> I read this last night, slept on it, skimmed it again, and read the replies. 
> Here’s my initial thoughts, thin as they are - I had more, but Gaelan and 
> ais523 have already covered most of my inquiries.
>
> On Sep 4, 2017, at 11:10 PM, Aris Merchant 
> <thoughtsoflifeandligh...@gmail.com> wrote:
>
>> My proposal has three parts. Part 1 cleans up (tweaks and repeals)
>> existing rules. A lot of it is drawn from o's organization repeal
>> proposal, which I borrowed and then edited. Thank you, o.
>
> No problem! I’m glad you found it useful.
>
>> # 1.2.2 Change Secretary to Treasuror
>
> One thing I missed in my original Organization Repeal proposal was something 
> you (Aris) did in the Assets proposal. Quoting that proposal:
>
> On Jun 9, 2017, at 3:35 PM, Aris Merchant 
> <thoughtsoflifeandligh...@gmail.com> wrote:
>
>> For the avoidance of doubt, all shinies existing under the old system 
>> continue
>> to so under the new system, and if they would not otherwise do so, new 
>> shinies
>> are created to replace them.
>
> Some similar mechanism to make it clear that the Secretary becomes the 
> Treasuror, rather than that the Secretary’s office ceases to be defined by 
> the rules and a new office comes to be defined, would be nice. It’s not 
> strictly necessary but it might influence when elections for the office can 
> be called.

I'm thinking about this. The responsibilities are so different that I
feel like the break might better match reality, and it would be a bit
of a pain to word, as I can't just arbitrarily recreate destroyed
offices.

>
> On Sep 4, 2017, at 11:10 PM, Aris Merchant 
> <thoughtsoflifeandligh...@gmail.com> wrote:
>
>> Amend rule 2489 ("Estates") by replacing the first sentence with:
>>
>>  {{{
>>      An Estate is a type of indestructible liquid asset.
>>  }}}
>
> Did you intend to allow persons who are not players to own Estates?
>
>> Amend rule 2483 ("Economics") by replacing its text, entirely, with:
>>
>>  {{{
>>      Shinies (singular "shiny", abbreviated "sh.") are an
>>      indestructible liquid currency, and the official currency
>>      of Agora. The Treasuror is the recordkeepor for shinies.
>>
>>      The Treasuror CAN cause Agora to pay any player or
>>      contract by announcement if doing so is specified by a
>>      rule.
>>  }}}
>
> Did you intend to allow persons who are not players to own Shinies?
>
>> Repeal Rule 2485 ("You can't take it with you”).
>
> Given that this rule is completely broken - its text never applies to any 
> situation which can be reached by gameplay - I’m tempted to repeal it in a 
> freestanding proposal just to get it gone. Objections?

None from me.

>> Make <someone> Notary. [Any volunteers? Maybe our current Secretary or
>> Superintendent?]
>
> I’m happy to take the office. This is an interesting-enough idea that I’d 
> hate to see it wither for lack of recordkeeping.
Thank you!

>> # 3.0 Asset Changes
>>
>> Amend Rule 2166, "Assets", by changing it to read in full:
>>
>>  An asset is an entity defined as such by a rule, authorized regulation,
>>  group of rules/regulations, or contract (hereafter its backing
>>  document), and existing solely because its backing document defines its
>>  existence.
>>
>>  Each asset has exactly one owner.  If an asset would otherwise
>>  lack an owner, it is owned by Agora.  If an asset's backing document 
>> restricts
>>  its ownership to a class of entities, then that asset CANNOT be gained by or
>>  transferred to an entity outside that class, and is destroyed if it is owned
>>  by an entity outside that class (except if it is owned by Agora, in which 
>> case
>>  any player CAN transfer or destroy it without objection). The restrictions 
>> in
>>  the previous sentence are subject to modification by its backing document.
>>
>>  Unless modified by an asset's backing document, ownership of an asset is
>>  restricted to Agora, players, and contracts.
>
> Flipping my previous two questions about ownership around, did you intend to 
> forbid non-player persons from ever owning assets?

Yes, I do. No one has used it, as all current assets can only be owned
by players, and ontracts can always override the restriction anyway.
I'm adding this though, as it seems sensible: "As an exception to the
last
  sentence, non-player persons are generally able to own assets defined by
  a contract they are a party to, subject to modification by the contract in
  question."

Reply via email to