On Tue, Sep 5, 2017 at 8:22 AM, Owen Jacobson <o...@grimoire.ca> wrote: > I read this last night, slept on it, skimmed it again, and read the replies. > Here’s my initial thoughts, thin as they are - I had more, but Gaelan and > ais523 have already covered most of my inquiries. > > On Sep 4, 2017, at 11:10 PM, Aris Merchant > <thoughtsoflifeandligh...@gmail.com> wrote: > >> My proposal has three parts. Part 1 cleans up (tweaks and repeals) >> existing rules. A lot of it is drawn from o's organization repeal >> proposal, which I borrowed and then edited. Thank you, o. > > No problem! I’m glad you found it useful. > >> # 1.2.2 Change Secretary to Treasuror > > One thing I missed in my original Organization Repeal proposal was something > you (Aris) did in the Assets proposal. Quoting that proposal: > > On Jun 9, 2017, at 3:35 PM, Aris Merchant > <thoughtsoflifeandligh...@gmail.com> wrote: > >> For the avoidance of doubt, all shinies existing under the old system >> continue >> to so under the new system, and if they would not otherwise do so, new >> shinies >> are created to replace them. > > Some similar mechanism to make it clear that the Secretary becomes the > Treasuror, rather than that the Secretary’s office ceases to be defined by > the rules and a new office comes to be defined, would be nice. It’s not > strictly necessary but it might influence when elections for the office can > be called.
I'm thinking about this. The responsibilities are so different that I feel like the break might better match reality, and it would be a bit of a pain to word, as I can't just arbitrarily recreate destroyed offices. > > On Sep 4, 2017, at 11:10 PM, Aris Merchant > <thoughtsoflifeandligh...@gmail.com> wrote: > >> Amend rule 2489 ("Estates") by replacing the first sentence with: >> >> {{{ >> An Estate is a type of indestructible liquid asset. >> }}} > > Did you intend to allow persons who are not players to own Estates? > >> Amend rule 2483 ("Economics") by replacing its text, entirely, with: >> >> {{{ >> Shinies (singular "shiny", abbreviated "sh.") are an >> indestructible liquid currency, and the official currency >> of Agora. The Treasuror is the recordkeepor for shinies. >> >> The Treasuror CAN cause Agora to pay any player or >> contract by announcement if doing so is specified by a >> rule. >> }}} > > Did you intend to allow persons who are not players to own Shinies? > >> Repeal Rule 2485 ("You can't take it with you”). > > Given that this rule is completely broken - its text never applies to any > situation which can be reached by gameplay - I’m tempted to repeal it in a > freestanding proposal just to get it gone. Objections? None from me. >> Make <someone> Notary. [Any volunteers? Maybe our current Secretary or >> Superintendent?] > > I’m happy to take the office. This is an interesting-enough idea that I’d > hate to see it wither for lack of recordkeeping. Thank you! >> # 3.0 Asset Changes >> >> Amend Rule 2166, "Assets", by changing it to read in full: >> >> An asset is an entity defined as such by a rule, authorized regulation, >> group of rules/regulations, or contract (hereafter its backing >> document), and existing solely because its backing document defines its >> existence. >> >> Each asset has exactly one owner. If an asset would otherwise >> lack an owner, it is owned by Agora. If an asset's backing document >> restricts >> its ownership to a class of entities, then that asset CANNOT be gained by or >> transferred to an entity outside that class, and is destroyed if it is owned >> by an entity outside that class (except if it is owned by Agora, in which >> case >> any player CAN transfer or destroy it without objection). The restrictions >> in >> the previous sentence are subject to modification by its backing document. >> >> Unless modified by an asset's backing document, ownership of an asset is >> restricted to Agora, players, and contracts. > > Flipping my previous two questions about ownership around, did you intend to > forbid non-player persons from ever owning assets? Yes, I do. No one has used it, as all current assets can only be owned by players, and ontracts can always override the restriction anyway. I'm adding this though, as it seems sensible: "As an exception to the last sentence, non-player persons are generally able to own assets defined by a contract they are a party to, subject to modification by the contract in question."