> On Jun 18, 2017, at 11:01 PM, Kerim Aydin <ke...@u.washington.edu> wrote:
> 
> 
> 
> On Sun, 18 Jun 2017, Owen Jacobson wrote:
>> I tend to treat the rule about consent as an informative observation about
>> the nature of Agora, and not as a normative part of the rules. It 
>> memorializes
>> the observation that we all agree that Agora Is A Game, and that playing is
>> voluntary. We recognize that any rules which purport to bind people without
>> their consent are ineffective, but it’s not the rule that makes that true.
> 
> The purpose of that clause is direct: to prevent and block mousetraps, so
> that it forbids Agoran courts from enforcing mousetrap agreements,
> both for players and non-players.  It's not a historical observation at all,
> but serves a very real protective purpose.  It prevents a player from being
> penalized with Agoran markers of shame (cards and the like), so it should
> do the same for non-players, even if the non-Agorans wouldn't "care".

The term “mousetrap” appears to be unique to Agora, as far as I can find on 
Google - at any rate, I’m not sure I follow the metaphor. What’s a mousetrap, 
in this context?

-o

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