> On Jun 18, 2017, at 11:01 PM, Kerim Aydin <ke...@u.washington.edu> wrote: > > > > On Sun, 18 Jun 2017, Owen Jacobson wrote: >> I tend to treat the rule about consent as an informative observation about >> the nature of Agora, and not as a normative part of the rules. It >> memorializes >> the observation that we all agree that Agora Is A Game, and that playing is >> voluntary. We recognize that any rules which purport to bind people without >> their consent are ineffective, but it’s not the rule that makes that true. > > The purpose of that clause is direct: to prevent and block mousetraps, so > that it forbids Agoran courts from enforcing mousetrap agreements, > both for players and non-players. It's not a historical observation at all, > but serves a very real protective purpose. It prevents a player from being > penalized with Agoran markers of shame (cards and the like), so it should > do the same for non-players, even if the non-Agorans wouldn't "care".
The term “mousetrap” appears to be unique to Agora, as far as I can find on Google - at any rate, I’m not sure I follow the metaphor. What’s a mousetrap, in this context? -o
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