This will be the last draft of this proposal before I submit it. -Aris
Title: Assets v5 Adoption index: 3.0 Author: Aris Co-authors: o, nichdel Reenact rule 2166, Assets (Power = 2), with the following text: An asset is an entity defined as such by a rule (hereafter its backing document), and existing solely because its backing document defines its existence. Each asset has exactly one owner. If an asset would otherwise lack an owner, it is owned by Agora. If an asset's backing document restricts its ownership to a class of entities, then that asset CANNOT be gained by or transferred to an entity outside that class, and is destroyed if it is owned by an entity outside that class (except for Agora, in which case any player CAN transfer or destroy it without objection). The restrictions in the previous sentence are subject to modification by its backing document. Unless modified by an asset's backing document, ownership of an asset is restricted to Agora, persons, and organizations. An organization's charter CAN specify whether or not that organization is willing receive assets or a class of assets. Generally, an organization CANNOT be given assets its charter states that it is unwilling to receive. The previous provisions of this paragraph do not apply to an asset if the organization is required to provided that asset in order to continue existing. The recordkeepor of a class of assets is the entity (if any) defined as such by, and bound by, its backing document. That entity's report includes a list of all instances of that class and their owners. This portion of that entity's report is self-ratifying. An asset generally CAN be destroyed by its owner by announcement, subject to modification by its backing document. To "lose" an asset is to have it destroyed from one's possession; to "revoke" an asset from an entity is to destroy it from that entity's possession. An asset generally CAN be transferred (syn. payed) by its owner to another entity by announcement, subject to modification by its backing document. A fixed asset is one defined as such by its backing document, and CANNOT be transferred; any other asset is liquid. A currency is a class of asset defined as such by its backing document. Instances of a currency with the same owner are fungible. The "x balance of an entity", where x is a currency, is the number of x that entity possesses. If a rule or proposal attempts to increase or decrease the balance of an entity without specifying a source or destination, then the currency is created or destroyed. Where it resolves ambiguity, "Balance", without any currency modifiers, refers to an entity's balance of whichever currency is designated as "Agora's official currency", if there is one. Assets are always public. [To provide for private contract based assets later] Change the power of Rule 2166 to 3.0. Change the rule "Economics" to read in full: Shinies (sg. shiny) are a liquid currency, and the official currency of Agora. They may be owned by Agora, any player, or any organization. The Secretary is the recordkeepor for Shinies. The Secretary CAN cause Agora to pay any player or organization by announcement if doing so is specified by a rule. Shinies cannot be destroyed, except as allowed by rules specifically addressing the destruction of Shinies. Any otherwise successful attempt to destroy Shinies instead transfers them to Agora. Amend Rule 2459, Organizations, by adding as a paragraph at the end: A member of an Organization CAN perform any action the rules authorize that Organization to perform, if the Organization's charter states that doing so is Appropriate. For the avoidance of doubt, all shinies existing under the old system continue to so under the new system, and if they would not otherwise do so, new shinies are created to replace them. Amend the rule "The Surveyor" to have the folowing text: The Surveyor is an office, and the recordkeepor of estates. Amend the rule "Estates" to have the following text: An Estate is a type of liquid asset, which can be owned by players, organizations, and Agora. The following changes are secured: creating, modifying, or destroying an Estate; and causing an entity to become an Estate or cease to be an Estate. Estates cannot be destroyed, except as allowed by rules specifically addressing the destruction of Estates. Any otherwise successful attempt to destroy an Estate instead transfers it to Agora. Amend the rule "Estate Auctions" by changing the paragraph beginning "During an auction..." to read "During an auction, any player or organization may bid any number of Shinies by announcement." and removing the break between that and the next paragraph. For the avoidance of doubt, all Estates existing under the old system continue to so under the new system, and if they would not otherwise do so, new Estates are created to replace them.