I can understand that.
----
Publius Scribonius Scholasticus
p.scribonius.scholasti...@gmail.com



> On May 26, 2017, at 3:50 PM, Josh T <draconicdarkn...@gmail.com> wrote:
> 
> > I think the judge's "additional argument" is actually all that's needed to 
> > find the CFJ false.
> 
> I really don't have an objection with the outcome. I agree with your point 
> that that additional argument is sufficient in ruling this CFJ false. I just 
> think that it serves Agora better Good to not codify a potential fallacy and 
> have a clear opinion piece on the subject of ambiguity. 
> 
> 天火狐
> 
> On 26 May 2017 at 15:25, Kerim Aydin <ke...@u.washington.edu> wrote:
> 
> 
> I think the judge's "additional argument" is actually all that's needed to 
> find the CFJ false.
> 
> 
> On Fri, 26 May 2017, Josh T wrote:
> > I am kind of not comfortable with the argument provided being the official 
> > one, since it doesn't address the caller's arguments directly, and the main 
> > argument therein sort of just reads (at least to me) "If the statement is 
> > TRUE, Agora is
> > ossified. Agora does not want to be ossified. Thus, this statement is 
> > FALSE", which sounds awfully like an appeal to consequence fallacy to me. 
> > (I argue that if this CFJ were to be found TRUE, since a CFJ is not a 
> > proposal, it and any gamestate
> > changes it effects falls under the "any other single change to gamestate" 
> > clause, the specific offending result which would cause the game to become 
> > ossified would be cancelled; this does not prevent the CFJ being found 
> > true.)
> > While I think the line of reasoning presented in the additional argument is 
> > an acceptable resolution to this CFJ, I feel that this CFJ as it currently 
> > stands is unsatisfactory: it is my understanding of Agora CFJ system that 
> > the result of the
> > case is merely the destination and the logical journey of reaching the 
> > conclusion is equally, if not more, important in establishing the Agoran 
> > framework for the future. 
> >
> > Hence, I would like to file a motion to reconsider with two support with 
> > the hope of having a judgement that addresses the caller's evidence and 
> > potentially avoiding setting bad precedents for Agora (including but not 
> > limited to the
> > aforementioned fallacy and establishing that it is an OK practice to ignore 
> > caller's evidence).
> >
> > 天火狐
> >
> > PS: Originally I filed this CFJ in an attempt by ad absurdum to show that 
> > "Translation between any two languages is inherently ambiguous" and "Any 
> > ambiguity is sufficient to stop an action which is required to be 
> > unambiguous" together are very
> > bad opinions to take as axiomatic in Gaelan's initial objection to the 
> > amendment of 蘭亭社's charter, with the expectation that the result of the CFJ 
> > was to be effectively irrelevant. However, I think having a strong CFJ on 
> > the subject of
> > ambiguity is something that is good for Agora as a whole. 
> > On 26 May 2017 at 00:42, Gaelan Steele <g...@canishe.com> wrote:
> >       I judge this as FALSE.
> > Rule 1698/4:
> >       Agora is ossified if it is IMPOSSIBLE for any reasonable
> >       combination of actions by players to cause arbitrary rule
> >       changes to be made and/or arbitrary proposals to be adopted
> >       within a four-week period.
> >
> >       If, but for this rule, the net effect of a proposal would cause
> >       Agora to become ossified, or would cause Agora to cease to
> >       exist, it cannot take effect, rules to the contrary
> >       notwithstanding.  If any other single change to the gamestate
> >       would cause Agora to become ossified, or would cause Agora to
> >       cease to exist, it is cancelled and does not occur, rules to the
> >       contrary notwithstanding.
> >
> > Judging this as TRUE would cause Agora to become ossified (proposals are 
> > created by announcement, announcements must be unambiguous). Therefore, it 
> > is IMPOSSIBLE to judge this CFJ as TRUE. Therefore, I judge as FALSE.
> >
> > Additional argument: ambiguous is a relative term, but it is clear from 
> > game precedent that in this context it means “reasonably unambiguous to the 
> > players of Agora."
> >       On May 19, 2017, at 12:06 PM, Josh T <draconicdarkn...@gmail.com> 
> > wrote:
> >
> > I submit a Call for Judgement for the following statement: 
> > "Every statement is ambiguous."
> >
> > I present the following argument as caller's evidence:  
> >     * Every statement is written in one language. 
> >     * Translation between any two languages is inherently ambiguous. 
> >     * Therefore, every statement is ambiguous at least in every language 
> > the statement was not originally written in.  
> >     * Agora does not formally make preference to any one language, and 
> > recognizes differences in dialect (CFJ 1439).
> >     * Thus, every statement is ambiguous. 
> >
> > 天火狐
> 
> 

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