I like just reenacting the old one as it allows us to further test reenactments.
---- Publius Scribonius Scholasticus On Thu, May 25, 2017 at 2:33 PM, Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > On Thu, May 25, 2017 at 10:28 AM, Kerim Aydin <ke...@u.washington.edu> > wrote: > > > > > > On Thu, 25 May 2017, Gaelan Steele wrote: > >> I create the proposal “Sequential Numbering” by Gaelan, AI 1: < > >> Create the rule “Sequential Numbering,” power 1: { > >> > >> When the Rulekeepor adds a new rule to the ruleset, e SHALL > give it an ID number one higher than the highest ever assigned. > >> > >> } > >> > >> > > > > > Since ID numbers are used in a few places in the Rules like Proposals > (but > > not for CFJs! I don't remember removing those...), it might be good to > > bring back that definition. Removing it was a conscious experiment to > see > > what things could be defined by precedent, that's one that people have > asked > > for a few times so maybe it's worth bringing back. Below is a very > heavy- > > weight version from a past ruleset (version grabbed at random, may be > > better versions), maybe we don't need the full machinery but it's food > for > > thought. > > > > (The "name" part is interesting, it means the formal name of proposals > was > > different from its title, back when we used to regulate names a bit > more...) > > > > > > Rule 2161/3 (Power=2) > > ID Numbers > > > > If a rule defines a type of entity as having ID numbers, then: > > > > (a) Whenever an instance of that type does not have an ID > > number, the player held responsible by that rule SHALL > > assign an ID number to it by announcement as soon as > > possible. > > > > (b) Such an assignment is INVALID unless the number is a natural > > number (expressed as a decimal literal with at most 14 > > digits) distinct from any ID number, and greater than any > > orderly ID number, previously assigned to an entity of that > > type. The player SHALL select the smallest number possible, > > unless e reasonably believes that selecting any smaller > > number might be invalid or confusing. > > > > (c) Each ID number is either orderly (default) or chaotic. Upon > > a judicial finding that the assignment of an ID number was > > ILLEGAL, the ID number becomes chaotic. > > > > (d) Once assigned, an ID number cannot be changed. > > > > (e) If an office is responsible for assigning ID numbers, then > > that officer's report includes the greatest orderly ID > > number, and a list of all chaotic ID numbers, previously > > assigned to the type of entity. > > > > (f) If an instance of that type has an ID number, then its name > > is the combination of its type and ID number. Otherwise, it > > has no name. > > I like the old one better, as it avoids the problem of someone > assigning rule 100000 and then having to count from there. Why don't > we just reenact the old one? > > -Aris >