On Thu, May 25, 2017 at 10:28 AM, Kerim Aydin <ke...@u.washington.edu> wrote:
>
>
> On Thu, 25 May 2017, Gaelan Steele wrote:
>> I create the proposal “Sequential Numbering” by Gaelan, AI 1: <
>>       Create the rule “Sequential Numbering,” power 1: {
>>
>>             When the Rulekeepor adds a new rule to the ruleset, e SHALL give 
>> it an ID number one higher than the highest ever assigned.
>>
>>       }
>>
>> >
>
> Since ID numbers are used in a few places in the Rules like Proposals (but
> not for CFJs! I don't remember removing those...), it might be good to
> bring back that definition.  Removing it was a conscious experiment to see
> what things could be defined by precedent, that's one that people have asked
> for a few times so maybe it's worth bringing back.  Below is a very heavy-
> weight version from a past ruleset (version grabbed at random, may be
> better versions), maybe we don't need the full machinery but it's food for
> thought.
>
> (The "name" part is interesting, it means the formal name of proposals was
> different from its title, back when we used to regulate names a bit more...)
>
>
> Rule 2161/3 (Power=2)
> ID Numbers
>
>        If a rule defines a type of entity as having ID numbers, then:
>
>        (a) Whenever an instance of that type does not have an ID
>            number, the player held responsible by that rule SHALL
>            assign an ID number to it by announcement as soon as
>            possible.
>
>        (b) Such an assignment is INVALID unless the number is a natural
>            number (expressed as a decimal literal with at most 14
>            digits) distinct from any ID number, and greater than any
>            orderly ID number, previously assigned to an entity of that
>            type.  The player SHALL select the smallest number possible,
>            unless e reasonably believes that selecting any smaller
>            number might be invalid or confusing.
>
>        (c) Each ID number is either orderly (default) or chaotic.  Upon
>            a judicial finding that the assignment of an ID number was
>            ILLEGAL, the ID number becomes chaotic.
>
>        (d) Once assigned, an ID number cannot be changed.
>
>        (e) If an office is responsible for assigning ID numbers, then
>            that officer's report includes the greatest orderly ID
>            number, and a list of all chaotic ID numbers, previously
>            assigned to the type of entity.
>
>        (f) If an instance of that type has an ID number, then its name
>            is the combination of its type and ID number.  Otherwise, it
>            has no name.

I like the old one better, as it avoids the problem of someone
assigning rule 100000 and then having to count from there. Why don't
we just reenact the old one?

-Aris

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