On 08/20/2010 02:01 PM, Aaron Goldfein wrote:
Proposal: Barrel of Monkeys (AI = 1, II = 2)
Create a new power-1 rule entitled "Barrel of Monkeys" with the
following text:
The zookeepor is an office. Barrels are a currency, tracked by the
zookeepor. Monkeys are a currency, tracked by the zookeepor. Gunpowder
Monkeys are a currency, tracked by the zookeepor. The zookeepor's weekly
repot lists, for each Barrel, its owner and the Monkeys inside of it.
Eir report also includes the number of Gunpowder Monkeys in each
player's possession, as well as a list of Monkey, Gunpowder Monkey, and
Barrel transactions from the past week.
Barrels can contain up to 10 Monkeys. A Barrel is considered to be full
when it has 10 Monkeys in it. A Barrel is considered to be empty when it
has 0 Monkeys in it. The rest of this rule notwithstanding a Barrel CAN
NOT have fewer than 0 Monkeys or more than 10 Monkeys at any time; any
transaction that would cause such a condition to exist does not occur. A
Player CAN, for a charge of 7 ergs, award emself a Barrel. A Player CAN,
for a charge of 7 ergs, destroy a specified Barrel. When a Barrel is
destroyed in this way, all the Monkeys inside that Barrel are also
destroyed. A Player CAN destroy any specified Monkey in any specified
Barrel e owns by announcement.
At the start of each week, all Monkeys not in Barrels are destroyed and
then three Monkeys are created in the possession of each Player. A
Player may add a Monkey e owns to any Barrel by announcement.
Any Player CAN, by announcement, initiate a Monkey Invasion, provided e
specifies a full Barrel in the same message. The specified Barrel then
becomes empty. All Monkeys in that Barrel then become Gunpowder
Monkeys in the possesson of the player who initiated the Monkey
Invasion. A Player who owns a Gunpowder Monkey may destroy any specified
Monkey or Gunpowder Monkey by announcement, destroying a Gunpowder
Monkey in eir possession in the process.
Upon a win announcement that there exist no Barrels or all existing
Barrels are empty, and exactly one Player has at least one Gunpowder
Monkey in eir posession, that player satisfies the Winning Condition of
Flying Feces.
Cleanup procedure: All Monkeys, Gunpowder Monkeys, and Barrels are
destroyed.
END OF RULE
I make the above proposal a D-Proposal.

I believe this fails; you did not specify which Fragments you were using.

-coppro

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