Proto: new system v0.2
[Keeps major arcana, puts in basic fee-based system]

[Took all the wording/bug fix suggestions.  Under the principle of 
"minimizing amount of change in a given overhaul" (yes I learned my 
lesson from Cards) I've left the major arcana positions, leadership
tokens, etc. as is....even the useless MwoP.  Coppro had better ideas 
for new ones so I'll defer to em to make a parallel proposal of eir
liking.  Or if e wants to write up a full draft I can include it in 
v0.3]. 

[I've used self-ratification to improve what happens if you don't 
have enough ergs to perform an action and changed the wording of
the base Fees Rule overall; worth another look for bugs.  Not 
putting in resistors at this stage].

Repeal Rule 2256 (Exploit Cards)
Repeal Rule 2266 (Effect Cards)
Repeal Rule 2257 (Dealing Cards)
Repeal Rule 2258 (Decks, Draws, and Salaries)
Repeal Rule 2278 (Earning Draws)
Repeal Rule 2259 (Hand Limits)
Repeal Rule 2260 (The Deck of Government)
Repeal Rule 2261 (The Deck of Change)
Repeal Rule 2262 (The Deck of Justice)
Repeal Rule 2253 (Cards)
Repeal Rule 2254 (Position Cards)

Create the following rule, Energy, power-2:

      Ergs are a class of fixed assets and a measure of each Player's
      energy; to increase or decrease an entity's energy is to change
      the number of ergs in eir possession.  Ownership of Ergs is
      restricted to players.

      At the beginning of each week:
         (a) All the ergs in existence are destroyed; then
         (b) P ergs are created in the possession of each player, where
             P for a player equals 4 plus the sum of the interest indices 
             of offices that e holds.

      The Power Station Manager (PSM) is an office and the recordkeepor  
      of ergs.


The Interest Index of the PSM is hereby set to 2.


Create the following rule, Fees, power-2:
      If the Rules associate a non-negative cost, price, charge, or
      fee with an action, that action is a fee-based action.  If the
      specified cost is not an integer, the actual fee is the next
      highest integer.

      To perform a fee-based action, a Player (the Actor) who is
      not otherwise forbidden to perform the action CAN perform it by
      announcing that e is performing the action while also announcing 
      that there is a fee for that action.  Upon said announcement, if 
      the Player has sufficient energy, then the action is performed,
      and a number of ergs in the Actor's possession equal to the
      fee are destroyed.

      An attempt to performed a fee-based action is also implicitly a 
      claim to be in possession of sufficient ergs to perform the 
      action, and such a claim is self-ratifying.  If the claim is 
      erroneous but self-ratifies, then the action is deemed to have 
      occurred and destroyed all ergs in the possession of the claimant.  
      Making such a claim falsely is the Class-2 Crime of Assaulting the
      Batteries, but it is appropriate to DISCHARGE such a crime if
      it is disputed within four days.


Create the following Rule, Fee-based actions, power-2:

      - A player CAN increase eir voting limit on a specified
        decision to adopt a proposal in its voting period by 2Q, by
        paying a fee of Q.  This rule defers to other Rules that 
        defined maximum voting limits.

      - A player CAN make a proposal Distributable for a fee of 1 erg.

      - A player CAN make a proposal Undistributable for a fee of 2 ergs.

      - A player CAN destroy a Rest in the possession of any player for
        a fee of 1 erg.

      - A player CAN make an ongoing Ordinary decision Democratic for a
        fee of 3 ergs.

      - A player CAN initiate an election for a specified Office for a
        fee of 3 ergs.

      - A player CAN change the chamber of an ongoing ordinary decision
        for a fee of 2 ergs.

      - A player CAN veto or rubberstamp an ongoing ordinary decision for
        a fee of 3 ergs.


Upon the adoption of this proposal, 6 ergs are created in the possession
of each player.

Amend Rule 2156 (Voting on Ordinary Decisions) by replacing its last
paragraph with:
      The eligible voters on an ordinary decision are the players who
      were active at the start of its voting period.  The voting limit
      of a player on an ordinary decision is eir base  voting limit on
      that decision (as defined elsewhere in the rules), minus one for
      each positive multiple of two Rests the player owns. This rule
      defers to other rules of equal power in the determination of voting
      limits.

Amend Rule 2255 (Major Arcana) to read:

      Each of the items listed in this rule by a title and position is
      an asset tracked by the Herald.  Collectively these assets are 
      known as Cards.

      Cards CANNOT be destroyed except as described in this Rule, nor
      CAN more than a single instance of each particular card come
      into existence, rules to the contrary notwithstanding.
      If a CFJ determines that the possessor of the instance can't be
      determined by reasonable effort, then that Herald CAN and SHALL,
      as soon as possible, destroy any instance of that card that
      might exist and create that card in the possession of an active
      player who holds the Patent Title Champion, chosen at random.

      If the holder of a particular card is a Player, the holder of that
      card is considered to be the holder of its listed position, and
      have the powers and duties described by the Rules for that
      position.

      Title: Minister without Portfolio.


      Title:  Majority Leader.
      Position: The Majority Leader CAN veto a specified ordinary
      decision in its voting period by announcement; this increases
      its Adoption Index by 1 and makes it Democratic.

      Title: Cabinet Secretary.
      Position: the Cabinet Secretary CAN rubberstamp an ordinary,
      non-filibustered decision in its voting period by indicating the
      decision; this decreases its quorum to 3, rules to the contrary
      notwithstanding.

      Title: Chief Whip.
      Position:  The Chief Whip's voting limit on an Ordinary
      proposal is 1.5 times what it would otherwise be.

      Title: Justiciar.
      Position: The Justiciar may be granted particular abilities or
      privileges associated with the judicial process as described
      elsewhere in the Rules.

      Title: Admiral of the Navy.
      Position:  The Admiral of the Navy CAN begin a coup by
      announcing the ceremonial shelling of the palace.  The effects
      of the coup (if any) are as described elsewhere in the rules.

Retitle Rule 2255 to "Cards".
Amend Rule 2275 by deleting all instances of the phrase "Major Arcana".
Amend Rule 2273 by deleting all instances of the phrase "Major Arcana".

If all copies of cards (individual assets) have ceased to exist, they 
are hereby created in the possession of each entity that held the card 
of the same title the instant before the proposal took effect.

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