I hadn't quite realized just how bad the situation was, but on reflection, you're right -- I've hardly played at all recently, and furthermore I'd be hard-pressed to name any significant events that *other people* have perpetrated.
I feel like the current ruleset *could* be a good game, if it were a web game with a discoverable point-and-click interface, and pictures of the Cards in your hand with their Exploits written on them. As an email game, though, with a ruleset that must be interpreted by hand by humans, it lacks discoverability. It may be possible to fix this by drastically reorganizing the ruleset. It may be less effort to replace the system, though.