Kerim Aydin wrote: > I protoed the following July 17 2008, there were many comments > (including from you Quazie ;) ) but I never followed up with an > amended version. > > > Proto-Proposal: the Return of cards. > > For now, lays out a framework for cards and changes prerogatives > to cards, since prerogatives could work better, are pretty > straightforward, and it has been mentioned that they're not always > boons so trading might be nice. > > Note: this is meant to be ruthlessly pragmatic about card transfers, > using more illegal than impossible limitations, thus hopefully > avoiding the constant stalling that used to happen. > > --------------------------------------------------------------- > > Create the following Rule, Cards, power 2: > > Cards are any class of assets defined by the Rules to be > cards. For the rules to define a class of assets to be a > card, the Rules must define its Title, its Party, and either > its Exploit or its Position, but not both. Card instances > of the same class are fungible. No two classes of card may > have the same title. Ownership of cards is restricted to > players, contests, and the Deck. > > The Dealor is a high-priority office and the recordkeepor > for cards. The Dealor CAN, by announcement: > * create cards in the possession of the deck; > * destroy cards; > * perform actions on behalf of the Deck; > * transfer cards between any two entities; > however the dealor SHALL only perform these actions as > explicitly permitted by the Rules. > > If a card class is defined as Unique, there is always exactly > one such instance of the class in existence, and it can be > neither created or destroyed. If, despite this rule, the > instance does not exist, or a CFJ determines that its > possession or existence cannot be determined by reasonable > effort, it is instantly created in the Deck with any other > copy being destroyed. > > If a card class is not unique, then any time there are > fewer or more instances of that class in existence than > a quorum on democratic proposals, the Dealor SHALL create > or destroy cards in the Deck to bring the number of > instances to that quorum. However, if the rules define > more non-unique cards than there are active players > in the game, the Dealor SHALL chose a number of card > classes in excess of the number of active players and > destroy all instances of those cards. > > > Create the following Rule, Card Positions: > > If a card has a Position, and the holder of the card is > a Player, the holder of that card is considered to be the > holder of that position, and have the powers and duties > described by the Rules for that position. The powers and > duties of such a position may not be delegated or deputized > and are only performable/required of the holder of the card, > rules to the contrary nonwithstanding. > > All card classes with a position are Unique. > > > Create the following Rule, Playing Cards, power 2: > > A player CAN play a card in eir possesion with an Exploit, > by announcing that e plays the card, while also announcing > any further information required by the exploit. The card is > transferred to the deck, and if possible, the effects > of the exploit take place. > > If the information is incorrect, or the exploit is ILLEGAL, > IMPOSSIBLE, or otherwise fails, or the card has no exploit, > an attempt made by the player to play a card in eir possession > still transfers the card to the deck.
And there is no effect. > Create the following Rule, Parties, power 2: > > The Party of a card class may be one of Government, Opposition, > or Backbencher. Any player holding a Government card is a > member of Government (in the Governmnent party). Any player > holding an Opposition card is a member of the Opposition (in > the opposition party). These are not mutually exclusive. A > play of a backbencher card with a target player in the same > party as emself, unless the exploit on the card explicitly > allows this. Wait, what? > Create the following Rule, Dealing Cards, power 2: > > Whenever the rules indicate that the Dealor SHALL deal a > card to an entity, the Dealor CAN and SHALL, as soon as > possible, transfer a card in the Deck to the entity. The > Dealor SHALL chose the card to be dealt randomly from among > the cards in the deck that are indicated to by the > authorizing Rule be part of or included in the particular > deal. > > As soon as possible after the rules state that a player > Gains a Draw, the Dealor SHALL deal one backbencher card to > each active player. > > At the beginning of each month, each active player gains > a draw. So each active player gets dealt one backbencher card per active player each month? > Amend Rule 402 to read: > > The Speaker is the active player who has most recently been > awarded the Patent Title Champion, with ties broken in favor > of the player who has been registered the longest. This doesn't particularly help; the Herald can award Champion in any order e feels like. > Create the following Rule, entitled Forming a Government: > > Once per quarter, or upon gaining the office, the Speaker > CAN announce a New Government by naming a list of three or > more different active players who hold the Patent Title > Champion, and listing a defined Government Position card > for each Player. Such an announcement is self-ratifying, > and has the effect of transferring the indicated cards to > the indicated players Wait, what? Self-ratifying with an effect? How does that work? I don't think it needs to be self-ratifying. > As soon as possible after a New Government is so formed, > the Dealor SHALL randomly, in a single announcement: s/message/announcement/ > (3) Otherwise, e will still assign cards as in (2), but > will prioritize assigning opposition cards before > government cards (one to a Champion), and leave > remaining cards in the Deck. What about backbencher positions? There might be some in the future. > Amend Rule 1922 by deleting: > (e) Minister Without Portfolio, to be awarded by the Dealor to > any player who wins the game and does not already bear the > title. If the number of players bearing this title is > greater than the number of Prerogatives defined by the > rules, then this title is administratively revoked from the > Speaker. > and relettering paragraphs to be in sequence. The Dealor doesn't award MWoP > Title: Pundit. > Position: The Pundit can make a democratic proposal with an AI > less than two ordinary by announcement unless there is less than > 48 hours left in the proposal's voting period. The potential interaction between him and the secretary is scary. > * Title: Discard Picking > Exploit: Indicate a card that was played or discarded in the > past 72 hours. If that card is in the discard > pile, transfer it to your hand. What is a discard pile? There might be more errors, but that's all I've seen so far.