On Sun, Apr 26, 2009 at 9:02 PM, Sean Hunt <ride...@gmail.com> wrote:
> Quazie wrote:
>> If a Cat's Liveliness is Unknown and an action has happened that
>> depends on that Cat being Dead or Alive, a new Cat, henceforth known
>> to as a Kitten is created.  Players SHOULD NOT create Kittens without
>> explicitly stating that a Kitten is being created.  If a Cat with an
>> Unknown Liveliness becomes Dead, then all associated kittens also
>> become Dead.  Likewise, if a Cat's Liveliness flips to Alive, all
>> corresponding Kittens also become ***Dead***.
> Alive?
>

fixed.  Thanks.  Sorry, i've been out of the Nomic circles for a
while, need to do additional proof-reading from now on.

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