On Sun, Apr 26, 2009 at 9:02 PM, Sean Hunt <ride...@gmail.com> wrote: > Quazie wrote: >> If a Cat's Liveliness is Unknown and an action has happened that >> depends on that Cat being Dead or Alive, a new Cat, henceforth known >> to as a Kitten is created. Players SHOULD NOT create Kittens without >> explicitly stating that a Kitten is being created. If a Cat with an >> Unknown Liveliness becomes Dead, then all associated kittens also >> become Dead. Likewise, if a Cat's Liveliness flips to Alive, all >> corresponding Kittens also become ***Dead***. > Alive? >
fixed. Thanks. Sorry, i've been out of the Nomic circles for a while, need to do additional proof-reading from now on.