2009/4/6 Alex Smith <ais...@bham.ac.uk>: > On Mon, 2009-04-06 at 22:33 +0200, Jonatan Kilhamn wrote: >> Is the idea even feasible? I am thinking somewhere along the lines of >> the original Mornington Crescent, with all its nuances and strategies, >> being played as a contest monitored by a few meta-rules. So a move >> consists of a description of the move with things like "Nice move, >> I'll have to rethink this. Actually, Uxbridge is the only worthwile >> legal move for me right now." combined with a meta-action like >> [praising another player's move]. > > http://www.nomic.net/deadgames/mornington/dunx/ > > Rather different from what you thought up, though; the "old ruleset" > looks like quite an interesting and fun ruleset for Mornington Crescent. > It also explicitly claims copyright on its rules, which is rather > unusual for a nomic to do; that might mean they'd care if someone tried > to fork their nomic. Long-dead, though, it seems. > > -- > ais523 > I can't be bothered to read all that, I'm sorry, but it's not at all what I meant. From what I can see Mornington Nomic is more of a nomic meant to look like a game of MC than a game of MC fitted into a nomic. The beauty of MC is making up the rules as you go, not avtually checkin a GNDT for whether a particular Bridge is up or down. Instead, you just declare that "I lower all the bridges in Southern District, allowing me to backtrack to Central". The bridges are most probably not mentioned for the rest of the game, but someone might say later that "Ah, but you forget that the Southern bridges are down, so canals are blocked. No Knightsbridge for you." So a big part of my MC idea is that things you say in your description stand, and it all turns into making-up-rules-as-you-go, which is fun too.
Ideally, the game would have two layers, and be at least semi-interesting when only looking at the meta-layer: "He has 6 progress, I could either Praise and go up to 5 myself, or Debate and bring us both down to 2, but then Player C will be in the lead with 3..." As long as noone immediately sees through this system and creates an unbeatable strategy it could be an interesting game when combined with the making-up-rules part that is MC. -- -Tiger