On 5 Jan 2009, at 19:19, Kerim Aydin wrote:

And yes I really really and on purpose ducked what happens with those only-
somewhat-resty rests in the future... it may even be to your advantage
to keep a non-resty rest around (i.e. never go down to zero) for its
special properties.

Can it cast spells?

P.S. With chokey, you can get out just by waiting and doing nothing. With Rests, you have to take substantial game actions to get the required notes and then get rid of them to remove the rests. Surely this counts as "additional" punishment?

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