On Sat, 20 Dec 2008, Elliott Hird wrote:
> On 20 Dec 2008, at 16:56, Alex Smith wrote:
>
>> 1000 seems too low, given that you have to set a value down from 128;
>> I'd suggest 10000 or even 100000. (Otherwise, a warrior could simply
>> create lots of fake flags with its time, pretty much making it
>> impossible for its opponent to win because the other program couldn't
>> set the flags down to 0 fast enough; this would force a double-loss,
>> pretty much.)
>
> he changed it.

I actually changed it one more time, to 256*150*10 (char*arraysize*10) 
= 384000.  Didn't change any results, just wanted a consistent rule
to approx. scale with array size.

-G.



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