On Thu, Oct 9, 2008 at 2:58 PM, Ian Kelly <[EMAIL PROTECTED]> wrote: > If we wanted wins to be easily scammable at power 1, we wouldn't have > winning secured at power 2.
Boring. Ladder scamming from Power=2 to Power=3 is probably relatively easy (although I haven't looked into it in depth), where you can do a lot more than award yourself a win. From Power=1 to Power=2 is relatively hard, so there should be a nice trophy to get with a Power=1 scam if the scamster doesn't want to or can't ladder up to a higher power. Why not a win? As ais523 said, it's a lot less destructive than other stuff that could be done with Power=1 rules. Proto-proto: Create a Rule that, once per week, allows any Instrument to cause an entity to satisfy the Winning Condition of Instrumentation.