On Wed, Sep 10, 2008 at 11:12 AM, Kerim Aydin <[EMAIL PROTECTED]> wrote: > (root would you accept coauthorship?)
Without having to do any actual work? Absolutely! > Create the following Rule, Cards, power 2: > > Cards are any class of assets defined by the Rules to be > cards. For the rules to define a class of assets to be a > card, the Rules must define its Title, its Party, and either > its Exploit or its Position, but not both. Card instances > of the same class are fungible. No two classes of card may > have the same title. Ownership of cards is restricted to > players, contests, and the Deck. > > The Dealor is a high-priority office and the recordkeepor > for cards. The Dealor CAN, by announcement: > * create cards in the possession of the deck; > * destroy cards; > * perform actions on behalf of the Deck; > * transfer cards between any two entities; > however the dealor SHALL only perform these actions as > explicitly permitted by the Rules. One thing I'd like to see happen this time is to have contract-defined cards available right from the get-go. Contracts should not share the same Deck and Dealor, however, so these concepts should be generalized. > * Title: Dud > Exploit: You may wish in your own mind that you had a > luckier Draw. Duds never really got very interesting last time. Unless you have a specific idea for using them, I'd prefer to just leave them out. -root