On Wed, Sep 10, 2008 at 10:12, Kerim Aydin <[EMAIL PROTECTED]> wrote: > > Proto-Proposal: a Card Party (new cards v0.2), AI-2: > (root would you accept coauthorship?) > > --------------------------------------------------------------------- > > Create the following Rule, Cards, power 2: > > Cards are any class of assets defined by the Rules to be > cards. For the rules to define a class of assets to be a > card, the Rules must define its Title, its Party, and either > its Exploit or its Position, but not both. Card instances
Nitpick: Are these properties of the _class_ or of all such cards in the class or both? It looks like you mean both, which would be nice to clarify... > of the same class are fungible. No two classes of card may > have the same title. Ownership of cards is restricted to > players, contests, and the Deck. > > The Dealor is a high-priority office and the recordkeepor > for cards. The Dealor CAN, by announcement: > * create cards in the possession of the deck; > * destroy cards; > * perform actions on behalf of the Deck; > * transfer cards between any two entities; > however the dealor SHALL only perform these actions as > explicitly permitted by the Rules. > > If a card class is defined as Unique, there is always exactly > one such instance of the class in existence, and it can be > neither created or destroyed. If, despite this rule, the > instance does not exist, or a CFJ determines that its > possession or existence cannot be determined by reasonable > effort, it is instantly created in the Deck with any other > copy being destroyed. > > If a card class is not unique, then any time there are > fewer or more instances of that class in existence than > a quorum on democratic proposals, the Dealor SHALL create > or destroy cards in the Deck to bring the number of SHALL as soon as possible? > instances to that quorum. However, if the rules define > more non-unique cards than there are active players > in the game, the Dealor SHALL chose a number of card > classes in excess of the number of active players and > destroy all instances of those cards. Once per quarter, > e CAN change this choice with 2 Support. Should we secure some changes to card holdings? > Create the following Rule, Card Positions: > > If a card has a Position, and the holder of the card is > a Player, the holder of that card is considered to be the > holder of that position, and have the powers and duties > described by the Rules for that position. The powers and > duties of such a position may not be delegated or deputized > and are only performable/required of the holder of the card, > rules to the contrary nonwithstanding. > > All card classes with a position are Unique. > > > Create the following Rule, Playing Cards, power 2: > > A player CAN play a card in eir possesion with an Exploit, > by announcing that e plays the card, while also announcing > any further information required by the exploit. The card is > transferred to the deck, and if possible, the effects > of the exploit take place. > > If the information is incorrect, or the exploit is ILLEGAL, > IMPOSSIBLE, or otherwise fails, or the card has no exploit, > an attempt made by the player to play a card in eir possession > still transfers the card to the deck. > > > Create the following Rule, Parties, power 2: > > The Party of a card class may be one of Government, Opposition, > or Backbencher. Any player holding a Government card is a > member of Government (in the Governmnent party). Any player Government party. > holding an Opposition card is a member of the Opposition (in > the opposition party). These are not mutually exclusive. A (capital O?) > play of a backbencher card with a target player in the same > party as emself, unless the exploit on the card explicitly > allows this. Sentence fragment. (The exploit of a backbencher card is INEFFECTIVE if its target player is in the same party as the card's player (ed: put some defn in "Playing Cards" for this?)?) > Create the following Rule, Dealing Cards, power 2: > > Whenever the rules indicate that the Dealor SHALL deal a > card to an entity, the Dealor CAN and SHALL, as soon as > possible, transfer a card in the Deck to the entity. The > Dealor SHALL chose the card to be dealt randomly from among > the cards in the deck that are indicated to by the > authorizing Rule be part of or included in the particular > deal. > > As soon as possible after the rules state that a player > Gains a Draw, the Dealor SHALL deal one backbencher card to > each active player. > > At the beginning of each month, each active player gains > a draw. > > A player CAN spend any two notes of different pitches to > Gain a Draw. How about any tritone? > > > Amend Rule 402 to read: > > The Speaker is the active player who has most recently been > awarded the Patent Title Champion, with ties broken in favor > of the player who has been registered the longest. The longest period of time being a player or currently a player and the longest period of time since e became one? > > The Herald's report includes the date on which each of the > last three active Champion awardees were most recently awarded > the title. > > > Create the following Rule, entitled Forming a Government: > > Once per quarter, or upon gaining the office, the Speaker > CAN announce a New Government by naming a list of three or > more different active players other than emself who hold the > Patent Title Champion, and listing a defined Government Position > card for each Player. Such an announcement is self-ratifying, > and has the effect of transferring the indicated cards to > the indicated players. > > As soon as possible after a New Government is so formed, > the Dealor SHALL randomly, in a single announcement: > (1) transfer all Position cards except those assigned > by the Speaker, above, to the Deck; > (2) If there are the same number or more Champions without > Positions then there are unassigned positions, randomly > assign (transfer) Position cards to Champions without > them, one to a Champion; > (3) Otherwise, e will still assign cards as in (2), but > will prioritize assigning opposition cards before > government cards (one to a Champion), and leave > remaining cards in the Deck. > > > Amend Rule 1922 by deleting: > (e) Minister Without Portfolio, to be awarded by the Dealor to > any player who wins the game and does not already bear the > title. If the number of players bearing this title is > greater than the number of Prerogatives defined by the > rules, then this title is administratively revoked from the > Speaker. > and relettering paragraphs to be in sequence. > > Repeal Rule 2019. > > Create the following Rule, The Cabinet, power 2: > > The following are defined unique position cards classes of > the Government party: > > Title: Default Officeholder. > Position: The holder of Default Officeholder CAN become holder > of a vacant elected office by indicating the Office, unless e > is prevented from holding that office on an ongoing basis. > > Title: Wielder of Veto. > Position: The Wielder of Veto CAN veto an ordinary decision in > its voting period by indicating the decision; this increases > its Adoption Index by 1. > > Title: Wielder of Rubberstamp. > Position: The Wielder of Rubberstamp CAN rubberstamp an ordinary > decision in its voting period by indicating the decision; this > decreases its quorum to 3, rules to the contrary > notwithstanding, except if a proposal is both filibustered and > rubberstamped, its quorum is what it was originally. > > Title: Cabinet Secretary. > Position: The Party Secretary may make any ordinary proposal > democratic by announcement unless there is less than 48 hours left > in the proposal's voting period. > > Title: Chief Whip > Position: The Chief Whips's voting limit on an Ordinary proposal > is 1.4 times what it would otherwise be, if and only if e > casts all eir votes FOR that proposal and announces in casting > eir vote that it is a Party Line Vote. > > > Create the following Rule, The Shadow Cabinet, power 2: > > The following are defined unique position cards classes of the > Opposition party: > > Title: Default Justice. > Position: Whenever the Clerk of the Courts assigns a judicial > panel, e SHALL assign one with the Default Justice as a member, > unless no such panel is eligible to be so assigned. > > Title: Opposition Whip. > Position: The Opposition Whips's voting limit on an Ordinary > proposal is 1.4 times what it would otherwise be, if and only > if e casts all eir votes AGAINST that proposal and announces > in casting eir vote that it is a Party Line Vote. > > Title: Tiebreaker. > Position: When an Agoran decision would be resolved with a > voting index equal to its adoption index, the voting index is > instead 0.001 more (if the most common value among the > Tiebreaker's votes on that decision is FOR) or less (if the > most common value is AGAINST). If there is no single most > common value or that value is neither FOR nor AGAINST, the > voting index is unchanged. I think this fails to be effective for precedence reasons. (Change R955 instead.) > > Title: Rabble-rouser. > Position: The Rabble-rouser CAN filibuster an ordinary proposal > by announcement. A filibustered ordninary proposal has its > quorum doubled. If a proposal is both filibustered and > rubberstamped, its quorum is what it was originally. > > Title: Pundit. > Position: The Pundit can make a democratic proposal with an AI > less than two ordinary by announcement unless there is less than > 48 hours left in the proposal's voting period. I don't like the "race" between the cabinet secretary and the pundit here. Can we make it so the pundit and cabinet secretary can't make the same proposal {democratic,ordinary} twice? > > > Create the following Rule, AI-1, Backbenchers. > > The following Backbencher cards are defined. Unless otherwise > indicated in the exploit text, the exploit fails if the player > you specify as part of the exploit is in your party, or is > the Deck. > > > * Title: Your Turn > Exploit: Indicate a player. That player must play or > discard a card in the next 72 hours; if e does not, > you MAY transfer a Backbencher card of your choice > from eir hand to the Deck. You MAY but CANNOT unless I'm missing something. > > * Title: Discard Picking > Exploit: Indicate a card that was played or discarded in the > past 72 hours. If that card is in the discard > pile, transfer it to your hand. > > * Title: Drop your Weapon > Exploit: Indicate an entity and a card held by that entity. > Discard that card from that entity's hand to the Deck. > > * Title: Presto! > Exploit: Indicate an entity and a card held by that entity. > Transfer that card to your hand. > > * Title: Dud > Exploit: You may wish in your own mind that you had a > luckier Draw. > > * Title: Local Election > Exploit: Decrease the caste of a player you name by one. > > * Title: Lobbyist > Exploit: Increase the caste of a player you name in your > party, other than yourself, by one. > > > Upon this proposal taking effect, one instance of each Unique > card is created in the deck, and N instances of each non-unique > card are created in the deck, where N is quorum on democratic > proposals. > > Goethe is hereby made the holder of the Dealor office. The IADoP > SHALL initiate an election for this office ASAP. - woggle