Ivan Hope wrote:

> On Fri, May 23, 2008 at 9:41 AM, Ed Murphy <[EMAIL PROTECTED]> wrote:
>>    R101 item i. reads: i. The map being obviously the most
>>    important rule, every person has the right to move it back up to
>>    the top of the ruleset if the Rulekeepor put it down near the
>>    bottom again.
> 
> Well, i. originally read, "Every person has the privilege of doing
> what e wilt." Assuming that no one has ever explicitly-and-bindingly
> agreed to any current subset of the rules that would prevent a person
> from doing something (which I think is true, as I've been around for a
> while, at least, and I don't remember anybody agreeing to any subset
> of the rules--and the social contract rule doesn't count) and that
> changing R101 item i. is "doing what e wilt" (I see no reason to think
> otherwise, as this is a "regulated action", implying that it is in
> fact an action), the correct judgement is TRUE.

Just because the rules don't explicitly declare themselves as a binding
agreement doesn't mean they aren't one:

Rule 2141/1 (Power=3)
Role and Attributes of Rules

      A rule is a type of instrument with the capacity to govern
      the game generally.  A rule's content takes the form of
      a text, and is unlimited in scope.  In particular, a rule
      may define in-game entities and regulate their behaviour,
      make instantaneous changes to the state of in-game entities,
      prescribe or proscribe certain player behaviour, modify the
      rules or the application thereof, or do any of these things
      in a conditional manner.

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