Ivan Hope wrote: > On Fri, May 23, 2008 at 9:41 AM, Ed Murphy <[EMAIL PROTECTED]> wrote: >> R101 item i. reads: i. The map being obviously the most >> important rule, every person has the right to move it back up to >> the top of the ruleset if the Rulekeepor put it down near the >> bottom again. > > Well, i. originally read, "Every person has the privilege of doing > what e wilt." Assuming that no one has ever explicitly-and-bindingly > agreed to any current subset of the rules that would prevent a person > from doing something (which I think is true, as I've been around for a > while, at least, and I don't remember anybody agreeing to any subset > of the rules--and the social contract rule doesn't count) and that > changing R101 item i. is "doing what e wilt" (I see no reason to think > otherwise, as this is a "regulated action", implying that it is in > fact an action), the correct judgement is TRUE.
Just because the rules don't explicitly declare themselves as a binding agreement doesn't mean they aren't one: Rule 2141/1 (Power=3) Role and Attributes of Rules A rule is a type of instrument with the capacity to govern the game generally. A rule's content takes the form of a text, and is unlimited in scope. In particular, a rule may define in-game entities and regulate their behaviour, make instantaneous changes to the state of in-game entities, prescribe or proscribe certain player behaviour, modify the rules or the application thereof, or do any of these things in a conditional manner.