On Sunday 16 December 2007 03:10:45 Ian Kelly wrote:
> On Dec 15, 2007 3:57 PM, Josiah Worcester <[EMAIL PROTECTED]> wrote:
> > Rule 5/0 (Power=3)
> > Win by Paradox
> 
> Win by paradox is entirely optional.  I question its inclusion as a "core" 
> rule. 
Why, then, is it in Suber's ruleset?

> > Rules have ID numbers, assigned by the Speaker. Rules have titles;
> > if a rule does not have a title, the Speaker SHALL a title to it
> > by announcement as soon as possible.
> 
> "By announcement" is not defined, but maybe that's okay.
That *does* need to be defined.

> >  2) Repeal a rule. A repealed rule ceases to be a rule, and
> >     the Rulekeeper need not keep a record of the rule.
> 
> "Rulekeeper" is not defined.  Rule 14 has the Speaker recording rules.
Ooops. I went from defining the IADoP, CotC, Registrar, and the Rulekeepor to 
just defining the Speaker, and didn't fix all of it.

> > Rule 25/0 (Power=2)
> > Judge Assignment
> >
> > The Speaker must, upon a CFJ being initiated, assign a
> > judge to the case. E may only assign a judge who is a
> > player and is not a judge for a currently-active case.
> 
> There does not appear to be any requirement upon the assigned judge to
> actually make a decision, nor any procedure to resolve judicial
> default (other than just re-initiating the case), nor any procedure
> for assigning a judge when all players are already tied up in active
> cases.
That *is* a fairly major bug.

> > Rule 27/0 (Power=2)
> > Appeals
> >
> > A player may, within a week of the judicial decision being
> > made, appeal a case. Upon doing so, the case becomes
> > active again, without a judge. The Speaker MAY NOT assign
> > the same judge to the case.
> 
> This is too loose.  The only way to finalize appeal in a controversial
> case is to run out of players who can judge it.
> 
Perhaps I should add in a bit more of the Agoran court structure.

> > A term defined by the Rules has that meaning. Anything not
> > so defined has, by default, its ordinary linguistic
> > meaning.
> 
> It's not clear that "ordinary linguistic meaning" amounts to the same
> thing as Agora's "ordinary-language meaning".  In particular,
> "ordinary linguistic meaning" might be taken to mean "ordinary meaning
> from the science of linguistics", which is certainly not what is
> desired.
> 
> I've noticed similar rephrasings that give me pause in other places.
> In general, I think it would be better to copy Agora's phrasing than
> to try to improve it.
Fair enough.

> > Rule 30/0 (Power=3)
> > ID Numbers
> 
> This seems an odd choice for inclusion, considering that we've only
> had formalized ID numbers for a few months now, during which time they
> have had no appreciable impact on the game apart from some extra
> bookkeeping.
Um. . . Yeah. Maybe it would be useful to just apply common sense to that part 
of the rules?

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