> * Change "N+1 to increase another player's VVLOP by N" > to "N to increase another player's VVLOP by floor(N/2)" > * Change "N+2 to increase your own VVLOP by N" > to "N to increase your own VVLOP by floor(N/3)" > * Change "N+1 to decrease another player's VVLOP by N" > to "N to decrease another player's VVLOP by floor(N/2)"
This throws away all the benefit of mass spends of many colours. There's no reason for using "N" any more if you make these changes; you might as well simplify to * 2 to increase another player's VVLOP by 1 * 3 to increase your own VVLOP by 1 * 2 to decrease another player's VVLOP by 1 which is the way it used to be. -zefram