>  * Change "N+1 to increase another player's VVLOP by N"
>        to "N to increase another player's VVLOP by floor(N/2)"
>  * Change "N+2 to increase your own VVLOP by N"
>        to "N to increase your own VVLOP by floor(N/3)"
>  * Change "N+1 to decrease another player's VVLOP by N"
>        to "N to decrease another player's VVLOP by floor(N/2)"

This throws away all the benefit of mass spends of many colours.
There's no reason for using "N" any more if you make these changes;
you might as well simplify to

   * 2 to increase another player's VVLOP by 1
   * 3 to increase your own VVLOP by 1
   * 2 to decrease another player's VVLOP by 1

which is the way it used to be.

-zefram

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