On 8/31/07, Ed Murphy <[EMAIL PROTECTED]> wrote:
> It can be tweaked if we start heading in that direction.  Requiring
> some defined-as-rare colors that are particularly difficult to get
> might be useful.

Whenever a player wins the game, e gains a Silver VC.

A player may spend a Silver VC and five VCs of different uncommon
colors to win the game.

-root

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