> The interest index of a proposal is an integer from 1 to 3. > A proposal's interest index SHOULD be proportional > to its complexity. > > "Disinterested" is a synonym for "interest index 0". A proposal > SHOULD be disinterested if and only if its effects are limited > to correcting errors and/or ambiguities.
Very good idea. I'd like an explicit breakdown of what each index level means, as you've done for 0. Perhaps something roughly like... A proposal's interest index SHOULD be 1 iff its effects are limited to covering unusual circumstances or edge cases. A proposal's interest index SHOULD be 2 iff it creates, removes, or alters actions or situations encountered often [such as repealing rule 2126]. Any alteration to the circumstances under which a player can win SHOULD have an interest index of at least 2. A proposal's interest index SHOULD be 3 iff it significantly affects major or long-established systems fundamental to the running of the game [such as repealing rule 1504].