Zefram wrote:

> [EMAIL PROTECTED] wrote:
>>      Citizenship is a person switch with values Null (default) and
>>      Registered, tracked by the Registrar.  A player is a person
>>      whose citizenship is Registered.
>
> So an entity that is a person and then ceases to be a person immediately
> ceases to be a player, but without being deregistered.  Both sides of
> that will screw things up.

Would it fix things to make it an entity switch (but still only allow
persons to register)?

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