Zefram wrote: > [EMAIL PROTECTED] wrote: >> Citizenship is a person switch with values Null (default) and >> Registered, tracked by the Registrar. A player is a person >> whose citizenship is Registered. > > So an entity that is a person and then ceases to be a person immediately > ceases to be a player, but without being deregistered. Both sides of > that will screw things up.
Would it fix things to make it an entity switch (but still only allow persons to register)?