I am requesting comments on the final iteration of my three related currency
and economy proposals:

Create a new rule titled "Property" with Power 1 and the text:

{
A Magnate is a type of entity. Magnates may own other entities called
Properties. All Properties must be owned by a Magnate. If a Property is ever
not owned by a Magnate, it

becomes owned by the Agoran Treasury. The Magnate that owns a Property has
the sole right to use that Property in the manner the rules allow. No
Magnate can use a Property that

it does not own.

Properties can not be created or destroyed except as the rules specify.
Specific types of Properties can be either fungible or non-fungible.

All registered Players are Magnates.
}

Create a new rule titled "Property Transfer" with Power 1 and the text:
{
Whenever a Property or Properties are transferred, the following occur
simultaneously:
* The Property or Properties ceasee to be owned by their current owner
Magnate.
* The Property or Propreties becomee owned by the Magnate identified as
receiving the transfer

Any Magnate can transfer one or more Properties they own to another Magnate
by making a "Transfer Notice" announcement to the Public Forum, unless
otherwise prohibited. This

Transfer Notice must clearly identify the following information:
* The Magnate who owns the Property or Properties in question
* The Magnate who will receive the Property or Properties in question
* Each Property to be transferred as part of this notice
The Property or Properties in question are transferred upon the posting of a
valid Transfer Notice.

If a rule states that a Magnate may pay a specified type and amount of
property, then that Magnate may do so by Transfer Notice, but is not
obligated to.

If a rule states that a Magnate is obliged to pay a specified type and
amount of property, then that Magnate must do so as soon as possible by
Transfer Notice.

If a rule states that a Magnate pays a specified type and amount of
property, then that property is transferred to the designated receiving
Magnate instantly (if possible) upon

that requirement taking effect.
}

Create a new rule titled "Secretary of the Treasury" with Power 1 and the
text:
{
There exists an Office titled "Secretary of the Treasury". The holder of
this office is responsible for tracking Properties and Magnates. The
Secretary of the Treasury's report

shall include:
* A list of each Magnate and the Properties it owns.
* A summary of all events involving the creation, destruction, or transfer
of Property since the last published Secretary of the Treasury report
}

Create a new rule titled "Currency" with Power 1 and the text:
{
Currency is a fungible type of Property. One unit of Currency is known as an
Agoran Dollar. Currency may be referenced using the dollar sign ($).
}

When this Proposal passes, $10,000 shall be created and given to each
registered Player who is a natural person.





Department of the Treasury
AI: 1

Create a rule titled "Department of the Treasury" with Power of 1 and this
text:

{
There shall exist a Magnate known as the Agoran Treasury.

The Tax Levy is a percentage. At the beginning of each week, every Player
pays a percentage of their Currency equal to the Tax Levy to the Agoran
Treasury (rounding down to the

nearest Agoran Dollar). This is known as Paying Taxes and the amount paid is
known as the Tax.

The Secretary of the Treasury may change the Tax Levy to a new amount with
Agoran Consent.
}

When this proposal is passed, the Tax Levy is set to 5%, and $10,000 is
created and given to the Agoran Treasury.

Create a rule titled "Salary for Agoran Officials" with Power of 1 and this
text:

{
Each Office of Agora shall have a Salary amount associated with it. The
Salary is an amount of Currency, and unless otherwise specified is equal to
$500.

At the beginning of each week, the Agoran Treasury pays the holder of each
Agoran Office an amount of Currency equal to the Salary amount of that
Office.

The Secretary of the Treasury may change the Salary of an office with Agoran
Consent.
}

Modify rule 1504 "Sentencing Orders" by adding the following point to the
list as item #3, and renumbering all following items:

{
3) An order for the defendant to pay a specified amount of Currency up to
$1000 to the Agoran Treasury
}

Create a rule titled "Bankrupcy" with Power of 1 and this text:

{
If a Magnate other than the Agoran Treasury is unable to pay an amount of a
type of Property that they are required to pay, then that Magnate is said to
be "Bankrupt". Any

Magnate (with the exception of the Agoran Treasury) to whom a Bankrupt
Magnate is required to pay Property to is a Creditor. When a Magnate becomes
Bankrupt, the following

occurs (in order):
1. All Property owned by Magnate is transferred to the Agoran Treasury.
2. The Agoran Treasury pays to each Creditor one half (rounded down) of the
amount and type of fungible property owed to them, as much as is possible,
and all non-fungible

property owed to them as much as possible. If there are multiple Creditors,
then each shall be paid in random order.
3. The Bankrupt Magnate's Voting Limit on Ordinary Proposals is set to 1.
4. The Bankrupt Magnate ceases to be Bankrupt, and is released from any
current obligation to pay property to a Creditor. However, this does not
prevent the formerly Bankrupt

Magnate from being required to pay Property to another Magnate in the
future.

If the Agoran Treasury is ever unable to pay an amount of a type of Property
that it is required to pay to another Magnate, it is released from that
requirement to pay until

such a time as it is able to pay the specified amount and type of Property.
}



Economy
AI: 1

Create a rule called "Certification" with Power 1 that reads:

{
A Player who performs one of the following actions without being certified
for that action has er Voting Limit on Ordinary Proposals reduced by two:
* Submitting a ballot for distributed proposals
* Supporting or opposing a dependent action
* Submitting a proposal for distribution

Players become certified for an action by obtaining a Certificate. A
Certificate is owned by a player, but is not Property and may not be traded
or exchanged. Each Certificate

allows a Player to perform one specific action. Each certificate has an
expiration date. The holder of a Certificate may exercise the action
specified in the certificate freely

while that Certificate is valid. When the expiration date of a Certificate
is reached, it becomes invalid and ceases to exist.

A Player may hold any number of Certificates, and holding a Certificate does
not prevent another Player from holding a Certificate of the same type.
}

Create a rule called "Licenses" with Power 1 that reads:
{
Certain activities are regulated under Agoran law. These activities may only
be conducted by an Agoran Player who holds a license for that activity. Any
Agoran Player may

purchase a License for one of the activities regulated by this rule by
making an announcement to the Public Forum and paying the cost of that
License in Currency to the Agoran

Treasury.

Each License has an Initial Cost to purchase, and in addition each License
requires a monthly Renewal Fee to be paid to the Agoran Treasury. If a
Player wishes to renew a

Licence, e may pay the renewal fee to the Agoran Treasury as soon as
possible after the beginning of a new month. If e doesn't, e loses that
License and if e wishes to become

re-licensed in that activity again, e shall have to pay the initial license
purchase fee.

The Secretary of the Treasury may change the Initial Cost and/or the Renewal
Fee of any license with Agoran Consent.

A License is owned by a Player, but is not Property and may not be
transferred. A Player may hold as many Licenses as e wishes, and each
License is available to all Agoran

Players to purchase, unless otherwise specified in another rule of equal or
higher power.

The following Licenses are available for purchase:

Voter Certification License
A Player holding this license can (by announcement) issue a Voter's
Certificate to any Player. This Certificate must have an expiration date no
further than one week beyond the

date of issue. The holder of a Voter's Certificate is certified to submit
ballots on distributed Proposals.

Dependent Action License
A Player holding this License can (by announcement) issue a Supporter's
Certificate or an Objector's Certificate to any Player. This Certificate
must have an expiration date no

further than one week beyond the date of issue. The holder of a Supporter's
Certificate may support any dependent action and the holder of an Objector's
Certificate may object

to any dependent action.

Proposer Certification License
A Player holding this License can (by announcement) issue a Proposer's
Certificate to any Player. This Certificate must have an expiration date no
further than one week beyond

the date of issue. The holder of a Proposer's Certificate may submit
proposals for distribution.

Contractor's License
A Player holding this License can (by announcement) create one Land as
described in the rule Land Ownership, as long as e has not done so within
the past week.

Digit Farming License
A Player holding this License can (by announcement) "farm" Digit Ranches e
owns, as described in the rule Land Ownership, as long as e has not done so
within the past week.

Equator's License
A Player holding this License can (by announcement) process equations using
eir Equation Factories, as described in the rule Land Ownership.

Demolitions License
A Player holding this License can (by announcement) destroy any one Land
owned by any Player, as long as e has not done so within the past week.

Broker's License
A Player holding this License is known as a Broker. A Player holding this
License can (by announcement) may validate a Bill of Sale.
}

Create a rule called "Digits" with Power 1 that reads:

{
Digits are a type of Property that may be owned by Players. There are ten
types of Digits, represented by the numbers 0 through 9. All Digits of the
same numerical value are

fungible.

After an Ordinary Proposal is distributed, but before voting ends, any
Player may destroy digits e controls corresponding to the digits in the
number of that proposal

announcement. This has the effect of increasing eir Voting Limit on that
Proposal by two. This action may be performed multiple times by the same
Player for the same Proposal.

A Player may destroy one digit he controls of each of the ten digit types by
making an announcement to the Public Forum. If e does, e gains 1 VC.

When a Judge issues a judgment on a CFJ, e may destroy digits e controls
corresponding to the digits in the number of the CFJ. If e does, the Agoran
Treasury pays em $1000.
}

Create a rule called "Land Ownership" with Power 1 that reads:
{
Land is a type of non-fungible Property. A Magnate may name a specific Land
it owns by announcement.

Land may not be transferred voluntarily (unless specifically permitted in
another rule) except by a Bill of Sale. A Bill of Sale is a type of Transfer
Notice that is inherantly

invalid unless validated by a Broker.

A Digit Ranch is a type of Land. Each Digit Ranch produces a single type of
Digit, determined at the time the Digit Ranch is created by its creator. A
Digit Ranch's digit type

may not be changed. When a Magnate owning a Digit Ranch "farms", one digit
of the same type as the Digit ranch is created and given to that Magnate.

An Equation Factory is a type of Land. An Equation factory consists of a
mathematical equation containing three variables (represented by the capital
letters X, Y, and Z). An

Equation Factory's equation is determined at the time it is created and it
may not be changed. At any time, the owner of an Equation Factory, if e
holds an Equator's License,

may use any three digits e owns to 'Process Equations' by announcement:
1. E substitutes those digits into the equation in place of the Variables.
2. E solves the equation to obtain a result between 0 and 99 inclusive.
3. The original digits are destroyed and e receives two newly created
digits, one for each digit in the resulting number (adding a leading zero if
needed to obtain a two digit

number)
If, when solved, an equation produces a number that is not in the range of 0
to 99 that Equation Factory is destroyed.
}

Create a rule titled "Auctions" with Power of 1 and this text:
{
A Magnate may declare one or more amounts and types of Property it owns
(except for Currency) as "Up for Auction" by announcement. The Property or
Properties declared up for

auction are collectively known as the Lot. The Magnate putting the Lot up
for auction is known as the Seller. The Magnate must designate a Broker,
that Broker is known as the

Auctioneer.

Any Magnate except the Seller may make a Bid on a Lot by announcement. A Bid
must include a specific amount of Currency that is less than or equal to the
amount of Currency that

Magnate owns.

The Auctioneer may declare the auction closed at any time by announcement.
When e does e may optionally select a winning bid from among those bids
received on that Lot. If e

does, then the Magnate that made that bid pays the amount of Currency
specified in that Bid to the Seller, and the Seller pays the Lot to the
Magnate who made the winning Bid.

The Secretary of the Treasury may act on behalf of the Agoran Treasury to
designate any Property or Properties owned by the Agoran Treasury as Up for
Auction, and may specify a Broker to serve as Auctioneer for that auction.

If an Auctioneer has not selected a winning bid after one week, that auction
is closed without a winning bid.
}

Create a rule titled "Welfare" with Power of 1 and this text:
{
The Unemployment Stipend is an amount of Currency.

At the beginning of each week, the Agoran Treasury pays an amount equal to
the Unemployment Stipend to each Magnate that meets the following
conditions:
1. The Magnate is a natural person.
2. The Magnate possesses no Licenses
3. The Magnate owns no Land

The Secretary of the Treasury may change the Unemployment Stipend to a new
amount with Agoran Consent.
}

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