Zefram wrote:
Ed Murphy wrote:
Loose switches may be changed by announcement.
So anyone can change a loose switch at will? Why would you ever want
one of these?
I think we used to have some, though I forget what they were.
Activity is a player switch with values Active and Inactive.
The construction "player switch" hasn't been adequately defined.
You could have "A player's activity is a switch ...".
"X is a <type of entity> switch" was a common construction in the
original version.
Orientation is a player switch with values Standing, Sitting,
and Lying Down (default).
Should be "posture", not "orientation", to maintain the analogy.
Yes, it should, thanks.