On Fri, Dec 27, 2024 at 1:25 PM sirjofri <sirjofri+ml-9f...@sirjofri.de>
wrote:

> I've been a game developer for >5 years and I'm always surprised by how
> much GPUs can do if used correctly. It's just incredible.
>
Yes, it still doesn't cease to amaze me.  The compute density is just
astounding.


> Can't wait to see what will happen in the future to Plan 9 and GPUs in
> combination!
>

I wish I had better thoughts in this space.  The naive approach says "give
your data regions nice (file)names" but the file abstraction falls apart
completely once you start managing the synchronization primitives.
Add that the drivers are the most complex OS software ever built and it
becomes very difficult to do more than to expose some sort of RPC to a
different computer running a native (non-plan9) workload on the GPU.

That said, now that NVDA has moved a bunch of their "resource manager"
(read, OS) to the GPU itself and simplified the linux DRM module, the
driver layer has simplified significantly.  I'm not sure I have anywhere
near the bandwidth it would take to manage a plan9 port of even the
simplest interfaces, however.

Paul

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