Nice! I've been wondering about textmode games on Plan 9. This should
open up the whole world of Roguelikes, eventually.

Mike


On Sun, Oct 4, 2020 at 4:43 AM Jens Staal <staal1...@gmail.com> wrote:
> 
> https://github.com/Bill-Gray/PDCursesMod/releases/tag/v4.2.0
> 
> PDCursesMod is a fork of PDCurses and we managed to bring fgb's old (3.0)
> PDCurses port to the current PDCursesMod.
> 
> Why would you need curses?
> Lots of fun little curses-based things out there and PDCursesMod can build 
> many
> things that are typically claimed to depend on ncurses (not stuff depending on
> termcap though).
> 
> Some examples:
> 
> nbsdgames:
> https://github.com/abakh/nbsdgames
> 
> tetris: (replace "ncurses.h" with "curses.h")
> https://github.com/brenns10/tetris
> 
> I aim to port BSDgames and NetHack, but currently real life is taking all my
> time.
> 
> https://github.com/staalmannen/BSDGames
> https://github.com/staalmannen/NetHack
> 

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