https://github.com/Bill-Gray/PDCursesMod/releases/tag/v4.2.0

PDCursesMod is a fork of PDCurses and we managed to bring fgb's old (3.0)
PDCurses port to the current PDCursesMod.

Why would you need curses?
Lots of fun little curses-based things out there and PDCursesMod can build many
things that are typically claimed to depend on ncurses (not stuff depending on
termcap though).

Some examples:

nbsdgames:
https://github.com/abakh/nbsdgames

tetris: (replace "ncurses.h" with "curses.h")
https://github.com/brenns10/tetris

I aim to port BSDgames and NetHack, but currently real life is taking all my
time.

https://github.com/staalmannen/BSDGames
https://github.com/staalmannen/NetHack



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