> but it seemed better just to port mk itself. the intention was to support building both inside and outside the Inferno environment, and neither sh nor mash were going to be as easy to reproduce outside Inferno as simply making mk work (more or less) inside Inferno. that action alone wasn't intended to represent any vision for the future.
- Re: [9fans] Plan9 development Nick LaForge
- Re: [9fans] Plan9 development dexen deVries
- Re: [9fans] Plan9 development andrey mirtchovski
- Re: [9fans] Plan9 development dexen deVries
- Re: [9fans] Plan9 development David Leimbach
- Re: [9fans] Plan9 development erik quanstrom
- Re: [9fans] Plan9 development roger peppe
- Re: [9fans] Plan9 development erik quanstrom
- Re: [9fans] Plan9 development roger peppe
- Re: [9fans] Plan9 development Bruce Ellis
- Re: [9fans] Plan9 development Charles Forsyth
- Re: [9fans] Plan9 development Bruce Ellis
- Re: [9fans] Plan9 development Charles Forsyth
- Re: [9fans] Plan9 development Jeff Sickel
- Re: [9fans] Plan9 development EBo
- Re: [9fans] Plan9 development Bruce Ellis
- Re: [9fans] Plan9 development Enrico Weigelt
- Re: [9fans] Plan9 development Eric Van Hensbergen
- Re: [9fans] Plan9 development Charles Forsyth
- Re: [9fans] Plan9 development Bruce Ellis
- Re: [9fans] Plan9 development dexen deVries