> i've been able to build by `INHERIT_remove`ing "uninative", but this > feels like a hack. > > so i'm wondering: what could cause a reparse error when `uninative` is > enabled?
i think i've tracked down the error: `uninative_event_enable` extends `PATH`, but only if `UNINATIVE_LOADER` points to a valid path https://git.yoctoproject.org/cgit.cgi/poky/tree/meta/classes/uninative.bbclass#n128 `UNINATIVE_LOADER` only points to a valid path after `uninative_event_fetchloader` succeeds. https://git.yoctoproject.org/cgit.cgi/poky/tree/meta/classes/uninative.bbclass#n33 but `uninative_event_fetchloader` is only executed during `bb.event.BuildStarted`, while `uninative_event_enable` is called during `bb.event.ConfigParsed `. https://git.yoctoproject.org/cgit.cgi/poky/tree/meta/classes/uninative.bbclass#n16 afaict this leads to the following situation: * the initial `uninative_event_enable` "fails", as no `UNINATIVE_LOADER ` path exists * the recipes are parsed with original `PATH` * during `BuildStarted`, the `UNINATIVE_LOADER` is populated and `enable_uninative` is called from `uninative_event_fetchloader`, extending `PATH` * reparsing sees a different `PATH` ---- now i'm wondering, what's the correct way to fix this? thanks a lot, tim -- _______________________________________________ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto