I know the idea is wild and possibly not a top priority (or even priority) of the community, but extending the area of Yocto to support Windows platform can make it the ubiquitous build system for the enterprise, especially in embedded companies that have a mixture of embedded and desktop applications.
In our company, we have adopted Yocto to be our build system for embedded devices and are starting to use it for constant integration and version management. It also solves the headache of setting up an C++ environment by building and provding an SDK that covers a large set of libraries. Having a unified build system can hugely simplify the build management, version control and integration for large organizations where various platforms are targeted. Yocto has proven to be a great tool for this and I believe it has potential to cover this area too. While Yocto is mainly used to build *images* for embedded targets, for Windows platform it would be enough to build the binaries for applications, at the first milestone at least. One can also extend it to build setup files with tools such as WiX installer scripts. So, it can be break down into: 1. Supporting a bbclass that creates Windows-compatible binaries. With the help of compilers like mingw, there is the possibility. 2. Creating an SDK that targets Windows. 3. Adapting recipes to be able to build the sources for Windows (for the cross-platform sources, this would be straight-forward). I am not sure how much of effort these steps would take and what are the obstacles. I would be glad to hear from community on what they think and why this would or not happen. -- _______________________________________________ yocto mailing list yocto@yoctoproject.org https://lists.yoctoproject.org/listinfo/yocto