Hi,

Is it possible to have PREFERRED_PROVIDER_virtual/libgl set to Mesa, build an image against that, but also include a libgl-nvidia in the package repository? The idea is to allow a device to be set up using a generic installer, and then a new libgl can be installed if the hardware uses Nvidia graphics.. Similar to how a dektop OS repoisitory would do it.

Alternatively, can I make just an image recipe that targets nvidia graphics instead of Intel graphics? So I could do 'bitbake image-intel' or 'bitbake image-nvidia' in the same build environment? I can't imagine that would work though. Would I need two 20G build environments, even though they are 99% the same?

Cheers,

     Rob
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