Question #707367 on Yade changed: https://answers.launchpad.net/yade/+question/707367
Status: Answered => Open Paul Schröder is still having a problem: Thank you for your answer Jan, as far as I can see now, the core question is answered with it. However, I would still be interested in the further, whether I can also make a distinction in static and sliding friction? Is such a distinction possible with a standard material model? If someone would like to learn from this question in the future, I summarize my knowledge here: > 2) How it behaves in actual simulation In order to examine the particle contact in the script belonging to the question, I have inserted the code suggested by Jan accordingly at my example within the function "Statemaschine()" after the definition of "Krit4": ### if Krit4: intr = O.interactions[Partikelmenge0+0,Platte1groesse0+4] tanfa = intr.phys.tangensOfFrictionAngle print("actually assigned value:", tanfa) ### Then I also noticed that further settings the smaller friction value of both contact partners is taken over. To change that, I have applied the suggested "MatchMaker" according to [7]. The appropriate formulation, which is supplemented into the definition of the engines, I adapted for it as follows. I have added here the friction value leading steel-steel, even if this is not needed in my simulation. ### [Ip2_FrictMat_FrictMat_FrictPhys(frictAngle=MatchMaker(matches=((idVersuchsgut, idStempelPlatte, atan(0.75)),(idVersuchsgut, idVersuchsgut, .65),(idStempelPlatte, idStempelPlatte, atan(0.12)))))], ### [7] https://answers.launchpad.net/yade/+question/244498 -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp