Public bug reported:
void OpenGLRenderer::renderAllInteractionsWire(){…} in
OpenGLRenderer.hpp tries to draw an interaction between bodies, one of
which has been deleted.
** Affects: yade
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/1813222
Title:
GUI→Display→intrAllWire causes crash if a body is deleted
Status in Yade:
New
Bug description:
void OpenGLRenderer::renderAllInteractionsWire(){…} in
OpenGLRenderer.hpp tries to draw an interaction between bodies, one of
which has been deleted.
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