On 05/11/2016 01:52 PM, Klaus Thoeni wrote:
I think sooner or later we should get rid of the current ChainedCylinder implementation.
Agreed
But you are right, the algorithms are slightly different, although it might just the physics (?). I haven't compared the code yet but I added two examples in examples/grids which are the same as in examples/chained-cylinders and the results are slightly different.
Mmmhh.. I'll have to have a look.
Any idea how many people are using ChainedCylinder?
Not many AFAIK Bruno _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

