Hi all, I have just fixed a bug in a ForceContainer, which is an important fix for "clumps-user" [1] mostly.
If we add clumps continuously and they do not collide just after creation, ForceContainer is not resized, because it is done only if the force/torrque is added to the created body. So we can get a situation, when we try to read from ForceContainer, which does not store body-information. To escape this situation, I have slightly changed BodyContainer, which is adding zero force/torque to any created body. So we can be sure, that ForceContainer is large enough. Thanks Bruno and Jan for discussion in this Question [2], the problem there is connected to this bug, there are no errors in mathematics. And thanks a lot to Jörg Medack for his talent to find exotic bugs. [1] https://github.com/yade/trunk/commit/4ea76ad6e47ac5074a389ad61712a0840e8560a5 [2] https://answers.launchpad.net/yade/+question/248869 Best regards Anton _______________________________________________ Mailing list: https://launchpad.net/~yade-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-dev More help : https://help.launchpad.net/ListHelp

