Hello,

I am in this situation where i perform a drag operation which creates a new window under mouse cursor and starts moving it _NET_WM_MOVERESIZE atom, all without releasing mouse button. Problem is that neither window receives ButtonRelease event once drag operation is done, and application is stuck in a state where it thinks that left mouse button is still pressed. I am trying to fix this in GLFW. From my tests it seems that SDL does not have this problem and would send ButtonRlease event to newly focused window. I can not quite figure out how to enable this behavior though. Would anyone please advice what to do to make ButtonRelease always be sent to focused window, even if that window was not the one who received ButtonPress?

Thanks!

--
-- Rokas Kupstys

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