Hi everybody, i use uinput for sending mouse-input from userland to emulate a mouse. Now i want that the REL_WHEEL input is interpreted not as button-presses but rather as a smooth/pixelperfect input.
According to that: http://web.archiveorange.com/archive/v/gTLYUgTyEWhFANwI8KGH this is supported in evdev since a while and i only need to mark the axis as scrolling axis ("""Instead, let the driver mark axes as scrolling axes as required."""). But how can i mark the axes? Any hints on useful documentation on that topic or other functions that allow to sent signals that are interpreted as smooth scrolling are welcome. Regards, Raphael Isemann
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