On 26/05/2020 23:32, Ross Moore wrote:
Hi Phil,

On 26 May 2020, at 5:12 pm, Philip Taylor <p.tay...@hellenic-institute.uk <mailto:p.tay...@hellenic-institute.uk>> wrote:

Ross Moore wrote:

I’m sorry, but this just doesn’t make any sense to me — but see further below.

No, the fourth couplet is TT, where T is "Transparency". Unfortunately , it is a misnomer, since 00 = completely transparent and FE is almost opaque, which is why I spoke of "opacity" rather than transparency.  Unfortunately FF is /not/ opaque when preceded by FFFFFF, because the driver treats FFFFFF [FF] specially.

As I said, it didn’t make sense to me.  :-)
Thanks for the clarification, and sorry for my added noise.


First it is important to realise that both flattening and conversion to CMKY will take place (the document is for digital printing).  When flattening takes place, RGB FFFFFF text will completely obscure the ground, and after conversion to CMYK there will then be no ink where the text occurs. Unfortunately as things are at the moment, there will be 1/256 bleed-through of the ground because the RGB white was not perfectly opaque.

"knockout", tho' interesting, should not be needed.  The example earlier sent shews that one can get very close to 100% white (and of course there are no white inks involved) but not to 100% and this is what I would like to achieve (and which should, IMHO, be achievable).  Were it not for the fact that the driver treats FFFFFF and FFFFFFFF specially, there would be no problem at all in achieving my aim.

It looks like Akira has done what you wanted, so the exercise was a success. :-)


What's unclear to me -- because I don't remember, if I ever knew -- is quite why the driver wanted to treat FFFFFF(FF) specially, and therefore what the implications of removing that behavior might be. Does this mean, for example, that text will no longer respect colors set via other methods such as color \specials, because the font will be considered to have an inherent white color?

JK

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