On Mon, Jul 06, 2020 at 09:58:53AM +0100, Paul Durrant wrote:
> > -----Original Message-----
> > From: Roger Pau Monné <roger....@citrix.com>
> > Sent: 06 July 2020 09:32
> > To: p...@xen.org
> > Cc: 'Andrew Cooper' <andrew.coop...@citrix.com>; 'Jan Beulich' 
> > <jbeul...@suse.com>; xen-
> > de...@lists.xenproject.org; 'Wei Liu' <w...@xen.org>
> > Subject: Re: vPT rework (and timer mode)
> > 
> > On Mon, Jul 06, 2020 at 08:03:50AM +0100, Paul Durrant wrote:
> > > > -----Original Message-----
> > > > From: Andrew Cooper <andrew.coop...@citrix.com>
> > > > Sent: 03 July 2020 16:03
> > > > To: Jan Beulich <jbeul...@suse.com>; Roger Pau Monné 
> > > > <roger....@citrix.com>
> > > > Cc: xen-devel@lists.xenproject.org; Wei Liu <w...@xen.org>; Paul 
> > > > Durrant <p...@xen.org>
> > > > Subject: Re: vPT rework (and timer mode)
> > > >
> > > > On 03/07/2020 15:50, Jan Beulich wrote:
> > > > > On 01.07.2020 11:02, Roger Pau Monné wrote:
> > > > >> It's my understanding that the purpose of pt_update_irq and
> > > > >> pt_intr_post is to attempt to implement the "delay for missed ticks"
> > > > >> mode, where Xen will accumulate timer interrupts if they cannot be
> > > > >> injected. As shown by the patch above, this is all broken when the
> > > > >> timer is added to a vCPU (pt->vcpu) different than the actual target
> > > > >> vCPU where the interrupt gets delivered (note this can also be a list
> > > > >> of vCPUs if routed from the IO-APIC using Fixed mode).
> > > > >>
> > > > >> I'm at lost at how to fix this so that virtual timers work properly
> > > > >> and we also keep the "delay for missed ticks" mode without doing a
> > > > >> massive rework and somehow keeping track of where injected interrupts
> > > > >> originated, which seems an overly complicated solution.
> > > > >>
> > > > >> My proposal hence would be to completely remove the timer_mode, and
> > > > >> just treat virtual timer interrupts as other interrupts, ie: they 
> > > > >> will
> > > > >> be injected from the callback (pt_timer_fn) and the vCPU(s) would be
> > > > >> kicked. Whether interrupts would get lost (ie: injected when a
> > > > >> previous one is still pending) depends on the contention on the
> > > > >> system. I'm not aware of any current OS that uses timer interrupts as
> > > > >> a way to track time. I think current OSes know the differences 
> > > > >> between
> > > > >> a timer counter and an event timer, and will use them appropriately.
> > > > > Fundamentally - why not, the more that this promises to be a
> > > > > simplification. The question we need to answer up front is whether
> > > > > we're happy to possibly break old OSes (presumably ones no-one
> > > > > ought to be using anymore these days, due to their support life
> > > > > cycles long having ended).
> > > >
> > > > The various timer modes were all compatibility, and IIRC, mostly for
> > > > Windows XP and older which told time by counting the number of timer
> > > > interrupts.
> > > >
> > > > Paul - you might remember better than me?
> > >
> > > I think it is only quite recently that Windows has started favouring 
> > > enlightened time sources rather
> > than counting ticks but an admin may still turn all the viridian 
> > enlightenments off so just dropping
> > ticks will probably still cause time to drift backwards.
> > 
> > Even when not using the viridian enlightenments, Windows should rely
> > on emulated time counters (or the TSC) rather than counting ticks?
> 
> Microsoft implementations... sensible... two different things.
> 
> > 
> > I guess I could give it a try with one of the emulated Windows versions
> > that we test on osstest.
> > 
> 
> Pick an old-ish version. I think osstest has copy of Windows 7.

Tried on Windows 7 (with viridian disabled) setting
timer_mode="one_missed_tick_pending" and limiting the capacity of the
domain to 1 (1% CPU utilization) in order to start missing ticks, and
the clock does indeed start lagging behind.

When not using one_missed_tick_pending mode and limiting the capacity
to 1 the clock also lags a bit (I guess with 1% CPU utilization
delayed ticks accumulate too much), but the clock doesn't seem to be
skewed that much.

Both modes will catch up at some point, I assume Windows does sync time
periodically with the wallclock, but I don't think we want to resort
to that.

I will draft a plan about how to proceed in order to fix the emulated
timers event delivery while keeping the accumulated ticks mode and
send it to the list, as I would like to fix this.

Roger.

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