On 24.09.19 17:22, Jan Beulich wrote:
On 24.09.2019 17:09, Jürgen Groß wrote:
On 24.09.19 17:00, Jan Beulich wrote:
On 24.09.2019 16:41, Jürgen Groß wrote:
for_each_sched_unit_vcpu() for an idle
unit might end premature when one of the vcpus is running in another
unit (idle_vcpu->sched_unit != idle_unit).

Oh, that (v)->sched_unit == (i) in the construct is clearly unexpected.
Is this really still needed by the end of the series? I realize that
_some_ check is needed, but could this perhaps be arranged in a way
that you'd still hit all vCPU-s when using it on an idle unit, no
matter whether they're in use as a substitute in a "real" unit?

I could do that by having another linked list in struct vcpu. This way
I can avoid it.

Oh, no, not another list just for this purpose. I was rather thinking
of e.g. a comparison of IDs.

That would result either in something like:

(v)->vcpu_id < (u)->unit_id + (u)->res->cpupool->granularity

requiring to make struct sched_resource public as keyhandler.c needs
for_each_sched_unit_vcpu() plus being quite expensive, or:

!(u)->next_in_list || (v)->vcpu_id < (u)->next_in_list->unit_id

which seems to be more expensive as the current variant, too.


Juergen


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